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Doctor Who: Adventures in Time and Space RPG Unboxing

An RPG that takes a well known hero and brings him close to us and enables us to play those heroes take a great risk. The risk of disappointing us.

That is what Cubicle 7 has done with the Doctor Who: Adventure in Time and Space RPG, take a risk. Both because people will have great expectations of the game,and secondly because it is a dear license for the BBC and great care has to be taken to portray the much loved TV series as well as possible.

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Unboxing: Dr Who Card Game

When a company does games well, jumping into a parallel side of the business with a different type of game is a risky strategy. Even though a well known license will attract people to the product, the reputation of both the product and the license puts a lot of pressure on the company to come up with a great game.

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Unboxing: The Convoy

Based on the the universe that brought you Neuroshima Hex and the same company that brought you Pret-A-Porter, Neuroshima Hex and many others, The Convoy is one of the latest releases from Portal and inventions from Ignacy Trzewiczek.

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But is it Art?

A little while ago, Robert Sullivan, aka The Grumpy Celt, posed the question Are Games Art?

This is indeed a very tricky question to answer, as the concept of art is very subjective and some people consider things to be art forms only when they understand and respect that form of expression.

So, since the answer to the question Could Games Be Art? is a resounding yes, answering the question are they art is a different kettle of fish.

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Interview with Nine Worlds’ creator at the UK Games Expo

Richard Denning is the organiser the UK and also the designer of Nine Worlds, a game based on the discovery of gods in the Norse Mythology.

The idea of the game is to find a replacement for Loki, since he’s been imprisoned for being very naughty! Thus the gods need to find another one and they are competing against each other to score points, obtain divinity and find the new god.

Yep. It does sound fun to me!

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