role

Kuro review: Part two, character creation

Welcome back everyone to the next thrilling installment of my review of the wonderful little game Kuro, brought to you by the fine fellows Cubicle 7 Entertainment. I left you last time with a taste of what the world was – Japanese horror mixed with cyberpunk – and how it was presented to you by the book. Following straight on from there we get to character generation, so I thought I would give it a shot myself.

Kuro review: Part two, character creation Read Post »

An early review of Kuro

I have had my eye on this little beauty for a while, and when a couple of twitter people I follow started talking about it, I just had to ask if there was a way to get my hands on a review copy of it. Quite selfishly, I also wanted it to run the game at some point. I get a huge kick out of running horror RPGs, and my regular readers will know that I’m currently GMing a CP2020 game for my local gaming society. Seriously, they couldn’t have designed a game to grab my attention better, without rubbing some Steampunk all over it…

An early review of Kuro Read Post »

The G*M*S Magazine Episode 65 – Sarah Newton and Mindjammer Press

You might remember that a few episodes ago we started a discussion about art and role playing games. At the time, we had some difficulties with audio and Rob couldn’t stay online due to bad internet connection.

This time, Rob is in a much better place and can talk for ages about the subject, so we can hear what he has to say. And some of the things he says are very, very interesting, even if I have to throw a few challenging questions back at him!

The G*M*S Magazine Episode 65 – Sarah Newton and Mindjammer Press Read Post »

Scroll to Top