Category: The RPG Room

Roleplaying and board games with reviews, podcasts, videos and interviews

Podcast Episode – The RPG Room: Cultures in games

Many people try to portray cultures in their games. Whenever a game has a setting, the description of their cities, countries, societies… they are meant to have cultures. But that is not something most games do well. When you scratch the surface of any setting, there are massive gaps that are not easy to fill…
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Podcast Episode The RPG Room: Ideas Genesis

Sometimes we have ideas, lots of ideas, and we want them to grow wings and fly to the skies until they reach heights never suspected by humanity. And then they get nowhere. Ideas are very hard things to deal with because we love them, we get attached to them and we look after them like…
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Podcast episode: The RPG Room: Stinky Graphics, part 2

The last podcast Jim and I discussed a lot about bad graphic design in RPGs and some of the very many reasons for it. But we didn’t really get to discuss everything (maybe because we can’t really discuss everything without spending the rest of our lives talking about it) so we decided to have another…
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Podcast Episode – The RPG Room: Stinky Graphics

Why do we see so many RPGs with bad Stinky Graphics? Graphic Design is a massive part of any visual product, in fact is totally paramount. With bad Graphic Design and stinky graphics, the product will never be good, no matter how many qualities it has. In this impromptu podcast, Jim and I talk about…
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Podcast Episode The RPG Room: Authors as Bending Machines

Should Authors pander to what the gaming crowd want and produce what sells, or should they produce what they want and get stuck with poor sales? This is a very real question and a very real situation that many RPG authors out there have to face every day. And it is not an easy decision…
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