RPG review – The Secrets of Adventuring
By Endzeitgeist This massive compilation is 226 pages long, 1 page front cover, 1 page editorial, 1 page ToC,1 page […]
By Endzeitgeist This massive compilation is 226 pages long, 1 page front cover, 1 page editorial, 1 page ToC,1 page […]
I have had my eye on this little beauty for a while, and when a couple of twitter people I follow started talking about it, I just had to ask if there was a way to get my hands on a review copy of it. Quite selfishly, I also wanted it to run the game at some point. I get a huge kick out of running horror RPGs, and my regular readers will know that I’m currently GMing a CP2020 game for my local gaming society. Seriously, they couldn’t have designed a game to grab my attention better, without rubbing some Steampunk all over it…
For someone who grew in a country where the Doctor was, and largely is, nothing but a name we know very, very little about, it only took me a few episodes of the series to get infatuated with the character and companions hopping from adventure to adventure. Even though I wasn’t all that keen on the actor portraying the Doctor, the story and extremely clever writing that came with it really got me hooked.
An RPG that takes a well known hero and brings him close to us and enables us to play those heroes take a great risk. The risk of disappointing us.
That is what Cubicle 7 has done with the Doctor Who: Adventure in Time and Space RPG, take a risk. Both because people will have great expectations of the game,and secondly because it is a dear license for the BBC and great care has to be taken to portray the much loved TV series as well as possible.
Doctor Who: Adventures in Time and Space RPG Unboxing Read Post »
When a company does games well, jumping into a parallel side of the business with a different type of game is a risky strategy. Even though a well known license will attract people to the product, the reputation of both the product and the license puts a lot of pressure on the company to come up with a great game.
Shadows Over Scotland won the Origins Award this year and also the Ennie for the best setting at GenCon. To achieve that is quite incredible and for Stuart Boon this has been quite an incredible year!
The G*M*S Magazine Podcast Episode 56–Shadows Over Scotland with Stuart Boon Read Post »
managed to get out of the booth and go out there to interview some interesting characters.
Victoriana is one of Cubicle 7’s flagship games and it’s been so for quite some while now. In its second edition, this game has been around for many years and in that time it has evolved into a terribly solid and little-known gem with incredible potential.
This pdf from Super Genius Games is 7 pages long, 1 page front cover/introduction, 1 page editorial/SRD, 1 page content presenting 7 new feats that expand the usefulness of the cure light wounds”-spell, let’s check this out!
It is fair to say that Tolkien gave us one of the best loved and most inspiring fantasy worlds ever. Known pretty much all over the world and with millions of devoted followers, it is not surprising that it has reached pretty much any medium from the original books to cinema and, of course, tabletop games.