Tag: playing

Roleplaying and board games reviews, podcasts, videos and interviews

The G*M*S Magazine Podcast Episode 113–Interview with Gobion Rowlands

I am not particularly good at Science Fiction. In fact I am pretty terrible because when I try to write it I leave so many holes that the story becomes unworkable. And then I can’t be bothered to repair the holes because I’m a lazy bugger.

Butt people like Gobion Rowlands have a talent for it, which is just as well because otherwise we’d never have good Sci-Fi.

Having said that, I didn’t know about him until Angus Abranson from Chronicle City. “He’s a great guy to interview, Paco” he said, “you should have him in the podcast”.

And who am I to argue with him?

The G*M*S Magazine Podcast Episode 109–Interview with Lonewolf Development’s Colen McAlister

By Paco Garcia Jaen I like the idea of software that aids the gaming experience. A lot. However a lot of the software out there, rather than help, they try to replace the gaming experience. They replace what should be on the table for something else that otherwise you wouldn’t need, like dice or maps.…
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The G*M*S Magazine Podcast Episode 108–Machinations with James Desborough

I think it’s fair to say James Desborough is one of the most controversial and outspoken writers out there. His views on theism, sexism and politics have gained him a fair number of detractors who are just as outspoken as he is. Sometimes more.

VETERAN DESIGNER THOMAS REID TO DESIGN PATHFINDER RULES FOR DRAGON KINGS MULTI-MEDIA GAME UNIVERSE

LAS VEGAS, NV ? July 25, 2013 ? The Dragon Kings design team announced today that Thomas M. Reid will be the chief designer of the Pathfinder PDF rules supplement for its new role-playing game universe. “We’ve intended all along to develop the Pathfinder rules for Dragon Kings,” says project creator Timothy Brown. “We just…
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RPG Killers

It came to me recently that generally, when we play an RPG, we have no problem killing anything that threatens us. Organic or not, aberration or natural creature, extraplanar or our very own kin. If we jump on a fight in a game, we’re able to kill our enemy without even blinking an eyelid in contemplation or remorse.

Why?