Article–Reflections on D&D novels
By Paco Garcia Jaen A while ago I had a conversation with my mate Neal Freeman about D&D novels. Although […]
By Paco Garcia Jaen A while ago I had a conversation with my mate Neal Freeman about D&D novels. Although […]
By Paco Garcia Jaen If you’re not tired of hearing me to on about it, please let me give you
Pretty much any and every roleplaying gamer has, at some point, wanted or thought about write an RPG. And most
UK Games Expo Seminar: Write your own Roleplaying Game Read Post »
By Paco Garcia Jaen Recently my friend Mark Rivera made a bold statement: “Cards Against Humanity is Bad for the
The latest in the States of Siege Series of games brings Steve Carey’s design skills to an interesting aspect of the 2nd World War in the Mediterranean. Having set such a high standard with We Must Tell The Emperor, my expectations were high for Malta Beseiged: 1940-1942.
“That Scorpion in the Sea” Malta Besieged: 1940-42 Read Post »
By Paco Garcia Jaen Ace of Spies is a card game of set collecting and sneakiness that comes from the
This first part of the “Psionics Expanded”-series/book from Dreamscarred Press is 29 pages long, 1 page front cover, 1 page editorial, 1 page SRD, leaving 26 pages, so what exactly do we get?
Theme can be a very important issue for some people. If the theme of a game doesn’t sound interesting, plenty of people will simply ignore the game and spend their money in something that is more interesting at first glance. Of course that doesn’t mean the game will be any better, but still appearances are important and one has to be discerning and careful spending money.
You see, I’d never played the original game Fluxx from the good folks from Looney Labs and I assume that I am one of the few gamers out there for whom Fluxx never came to my attention. There is certainly mixed opinion about the Fluxx games system which has spawned a number of variations on the core theme. It seems that a lot of “serious” gamers who don’t like randomness in their games don’t like it. But there is clearly a following of fans as well.
Now I will state up front that I’m not a huge fan of many Martin Wallace games as for the most part they are too “EuroGamey” for me. It’s a game style preference issue, nothing to do with the quality of his games. But I certainly bow to his obvious creativity and talent in board game design without question and interestingly, when I interviewed him at this year’s UK Expo, I found out that he is a long time war gamer.