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Consumerism, Criticism, And The Bernays Effect On The Board Game Industry

There has been a great deal of hand-wringing about the lack of what people are calling “true criticism” in the board game industry, of late. What the hand-wringers are wringing wildly about is the idea that there aren’t enough truly in-depth reviews on games, or games that speak from a level of experience; from the perspective of someone who has either mastered the game or has a trained enough eye to be able to spot the flaws in the gem that is a boardgame without actually having played it to death.

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The G*M*S Magazine Podcast Episode 46 Part 2–Colonial Gothic with Graeme Davis

Graeme talks, in depth, about his passion for Colonial Gothic and the reasons that brought him into it. His cooperation with Richard Iorio has been pivotal in developing a setting and world that is seriously stunning. If you’re looking for a historical based alternative to Call of Cthulhu, this is exactly what you’re looking for.

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Mystic Empyrean

Mystic Empyrean is not an iPad game, and is not a boardgame either. This is a GM-less (more or less) Role Playing Best that has managed to develop storytelling in a truly fantastic and accessible way.

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Annalise: Stories of Pain, Hunger and Redemption

I met Nathan D. Paoletta in 2011 when I was living in Chicago. We shared a few beers and I had a peak at his insightful thinking and his wits. Sharp, I can tell you! Later on I proceeded to back his Kickstarter project and I was really pleased I did. But that’s for another review. So when I found, literally by chance, Annalise when I visited Conception 2012, I just had to have it. And I haven’t regretted it!

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