games

The G*M*S Magazine Podcast – Spiel 2012 part 1

For the second year in a row we’ve made our business to travel to Essen and interview some of the most interesting and innovative games and game designers. And also the most passionate people about boardgames and the boardgames industry.

The interviews you’ll hear are from the DVD, but without images. The DVDs with all the interviews will be available very soon. As soon as all the IndieGoGo campaign backers get their copies, it’ll be available to purchase to everyone else. And worry not, we’ll let all know!

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The G*M*S Magazine Episode 65 – Sarah Newton and Mindjammer Press

You might remember that a few episodes ago we started a discussion about art and role playing games. At the time, we had some difficulties with audio and Rob couldn’t stay online due to bad internet connection.

This time, Rob is in a much better place and can talk for ages about the subject, so we can hear what he has to say. And some of the things he says are very, very interesting, even if I have to throw a few challenging questions back at him!

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But is it Art?

A little while ago, Robert Sullivan, aka The Grumpy Celt, posed the question Are Games Art?

This is indeed a very tricky question to answer, as the concept of art is very subjective and some people consider things to be art forms only when they understand and respect that form of expression.

So, since the answer to the question Could Games Be Art? is a resounding yes, answering the question are they art is a different kettle of fish.

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The G*M*S Magazine Podcast Episode 60 – Ace of Aces with Alfred Leonardi

Though the dear Doctor Reddy and I are a bit crazy, there is a lot of method and wisdom in our madness and we do talk games like true pros. Dr Reddy has organised a convention based on dyslexia and games, which is a very dear subject for me since I am dyslexic. Me, on the other hand, have received a few games, some of them not released yet (thank you publishers!) and you’ll probably want to hear about them because they are pretty stunning.

And there is the traditional interview and this time we have a true legend. Alfred Leonardi, the truly terrific mind behind Ace of Aces, a diceless aerial combat game from the early 80s that became very successful in Kickstarter recently.

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Outlive Outdead review

Zombies have held a fascination for me for a very, very long time. Maybe it’s because they represent a future even darker and more unpleasant than death. The notion of being reduced to a husk only motivated by hunger and unable to rest in peace while attempting to eat other people alive is a pretty horrific one. Maybe it is because is the only survivable apocalypse scenario I can think of. Or maybe is because zombies are, let’s face it, the easiest to kill of all. Unless they’re fast, but we all know that fast zombies are impossible. They just can’t happen.

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