Podcast Episode – The Boardgame Review Room: Cthulhu Wars
Probably the most anticipated game I’ve backed in Kickstarter, Cthulhu Wars was going to be a massive hit or a […]
Podcast Episode – The Boardgame Review Room: Cthulhu Wars Read Post »
Probably the most anticipated game I’ve backed in Kickstarter, Cthulhu Wars was going to be a massive hit or a […]
Podcast Episode – The Boardgame Review Room: Cthulhu Wars Read Post »
The C7 humans have had the Cthulhu Britannica series going on for a while and some fantastic products have been released. If you haven’t got Shadows Over Scotland, please do yourself a favour and get a copy. Now they’re upping their game and releasing the London version of their Cthulhu Britannica series, and for that they’ve gone to Kickstarter to get some money.
Shadows Over Scotland won the Origins Award this year and also the Ennie for the best setting at GenCon. To achieve that is quite incredible and for Stuart Boon this has been quite an incredible year!
The G*M*S Magazine Podcast Episode 56–Shadows Over Scotland with Stuart Boon Read Post »
My dear readers, today I come to you with a question that arose to mind after play-testing “Many Fires” with my regular group of friends at the gaming club.
By Paco G. Jaen This is the next instalment is my ever increasing collection of books related to the Cthulhu
By Fantasy Flight Games Mean, morbid disposition—and a secret drinker if you could judge by the empty bottles in his
Horrific monsters and spectral presences lurk in manors, crypts, schools, monasteries, and derelict buildings near Arkham, Massachusetts. Some spin dark conspiracies from the shadows while others wait for hapless victims to devour. It’s up to a handful of brave investigators to explore these cursed places and uncover the truth about the living nightmares within.
Their world is forged of privilege, lubricated by money, and polished with the prerogatives of the upper crust, yet no depth where power might be found has gone unexplored. Human sacrifice, unnatural tortures, perverse and hedonistic practices… all are brought into the service of the Order’s relentless pursuit of power.
At it’s heart (?), Vade Mecum is a fairly standard RPG companion/expansion book, and is well suited to those who got their feet (or pseudopods) wet with the main CthulhuTech book, decided they liked it and wanted to go deeper into the game world.
There’s a lot one could say on the occasion of the 120th anniversary of the birth of Howard Phillips Lovecraft, but the difficulty comes in finding something to say that others — or oneself — haven’t already said on similar occasions in the past. In some sense, that’s a testament to the huge debt we all owe the Old Gent: almost anything we say about him has already been said many times before, probably more eloquently and more originally than anything we can possibly say ourselves.