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Tooth And Nail: Factions

Well, as usual, Small Box is up to no good. First, they make this killer game called Omen: A Reign of War which took everyone by surprise and turned into the “out of left field” smash card game of 2011. I mean, if ever a game needed an iOS app, it’s that one. And then they delivered Hemloch, an odd little card game with an odd little theme that is oddly, pretty fun. So, I was kind of thinking they were due for a stinker. I mean, we’ve loved most of what came out of the joint for a while, and then came Tempt, one of the most truly awful games I’ve ever played…with a rulebook so bad that it was incomprehensible. But John Clowdus and Company are, by and large, batting close to 1000. So, here comes Tooth And Nail: Factions (TANF), which has what I think is the best art and theme to date out of the company. “But how does it play?” you ask…well, let’s talk about that.

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The G*M*S Magazine podcast episode 68–Codinca with David Brashaw

Once again, just to make sure you don’t forget about us, another episode of the podcast ready for your enjoyment.

Recently Kickstarter was discussed in the Boardgame Geek website. As most BGG discussion, it was heated and it was intense. This time some people were claiming that Kickstarter is ruining podcasts because we only talk Kickstarter things these days.

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Dungeon!

This is a kid’s game, no doubt about it, and it’s the kind of game where the most important decisions are made at the outset, when you choose which archetype you wish to enter the dungeon with. The weaker archetypes such as the Cleric and Rogue need only get 10,000 gold, which is maybe ten or twelve low-level treasures, while the beefier Warrior needs 20K and the Wizard needs 30K. As there’s 6 areas of the board, each with tougher monsters, the beefier guys head out to the higher levels while the weaker players head out to the lower levels, generally. Unless you’re playing with a lot of players, and since everyone normally moves the same distance on their turn, you’re not going to see a whole lot of crowding in one section. That said, the treasures on any given level are limited by the amount of cards available, so once a level is free of baddies, you’re out of luck if you stumble across one in a “named chamber” because he’s going to need killing and you get bupkus for doing it.

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Doctor Who: Adventures in Time and Space RPG Unboxing

An RPG that takes a well known hero and brings him close to us and enables us to play those heroes take a great risk. The risk of disappointing us.

That is what Cubicle 7 has done with the Doctor Who: Adventure in Time and Space RPG, take a risk. Both because people will have great expectations of the game,and secondly because it is a dear license for the BBC and great care has to be taken to portray the much loved TV series as well as possible.

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The G*M*S Magazine Podcast Episode 63–Spiel report and Chronicles of Skin

I couldn’t help myself! Should have waited for Dr Reddy to be around, but I had to give you my report on Spiel 2012.

The show was quite amazing this year. Children were on holidays so, unlike other years, they were able to attend the show before Saturday. This made the first two days a lot busier than they’d normally be. Usually they are a lot quieter and Saturday goes mental with number of people.

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Unboxing: Dr Who Card Game

When a company does games well, jumping into a parallel side of the business with a different type of game is a risky strategy. Even though a well known license will attract people to the product, the reputation of both the product and the license puts a lot of pressure on the company to come up with a great game.

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Interview with Nine Worlds’ creator at the UK Games Expo

Richard Denning is the organiser the UK and also the designer of Nine Worlds, a game based on the discovery of gods in the Norse Mythology.

The idea of the game is to find a replacement for Loki, since he’s been imprisoned for being very naughty! Thus the gods need to find another one and they are competing against each other to score points, obtain divinity and find the new god.

Yep. It does sound fun to me!

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