Evocative City Sites: Clockwork Tower
This pdf by Rite Publishing is 41 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages advertisement. That leaves 37 pages of content.
This pdf by Rite Publishing is 41 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages advertisement. That leaves 37 pages of content.
By Paco G. Jaen This is the next instalment is my ever increasing collection of books related to the Cthulhu
The pdf kicks off with three levels of hauntings and offer a staple of haunting-like things that happen in such areas. While they are ok, they suffer from being a bit generic – I wouldn’t have needed the pdf to make these modifications. I guess a novice GM who has never tried to feature a haunted location in his campaign might benefit from them, though.
This instalment of the TRIBES-series is 34 pages long, 1 page front cover, 1 page blank inside of front cover, 1 page overview, 1 page editorial, 1 page ToC and SRD, 1 page introduction on how to read stat-blocks, 1 page ad and 1 page back cover. That leaves 26 pages of content.
This pdf is 10 pages long, 1 page front cover and 1 page SRD, leaving 8 pages of feats. I like the concept of achievement feats as a kind of reward for PCs that is not another magic item and, while I’d never give my players this book (to prevent meta-gaming) I welcome the idea. Now let’s check out the execution:
This pdf is 12 pages long, 1 page front cover, 1 page editorial, 2 pages ads and 1 page SRD, leaving 7 pages of content. The first page lists the rings in a huge table, complete with old-school 1d%-rolls and prices – a nice nod for grognards. The rings range from 400GP to 120.000 GP.
This pdf is 42 pages long, 1 page front cover/editorial/ToC, 4 pages SRD and 1 page of thanks for the feedback. That leaves 36 pages of content for $3.00! That is an awesome bang-for-buck-ratio. Now let’s take a look at whether the content suffers from the low price.
This pdf is 24 pages long, 1 page front cover, 1 page editorial/ToC, 1 page SRD and one page advertisement. That leaves 20 pages of content.
You know, I was rather disappointed when I bought and played 4th edition. I don’t say it’s a bad system because it simply isn’t – it works awesome for the thousands of people who enjoy it, it’s just not made for me. However, I absolutely loved the idea of skill-encounters and had been using a similar concept in my home campaign for years. This pdf brings skill-encounters to PFRPG.
Passing by a couple of pages tabulating and categorising the dragons herein, we come to a Welcome! which explains both that this is the first softcover book in the Legends and Lore series (although preceded by several hardbacks) and something about the contents. The dragon, of course, is THE iconic fantasy monster, and one which characters, however powerful, ought to fear. Some of the dragons presented here are designed to be just that, the fearsome end-of-campaign climactic challenge