Sep 182017
 

keepcalm_wereback.jpgAfter a long break and a change in co-host, the RPG Room Podcast is back to talk all things related to RPGs, from design to controversies.

In this episode, we talk about the future of the podcast, a bit about online issues and ask you, our listener, what you would like to see and hear from us.

Hope you enjoy it and looking forward to hearing from you!

You can listen to this podcast in iTunes and Stitcher too. You can download the episode from here.

Remember you can follow us on Twitter and Google+!

Subscribe to our YouTube Channel here: https://goo.gl/rl8MsU

For our YouTube Channel in Spanish: https://goo.gl/CXPc1H

Follow us on Twitter: https://goo.gl/moZgvK

OUr Facebook page: https://goo.gl/YkbQIj

May 062017
 

James_Bond_007_role-playing_cover

James Bond RPG came out a very long time ago and, even though no longer published or popular, it is a very relevant game today. It is interesting that some games that have been out of print for a long time can, and indeed have some ideas that a vast amount of more modern games could learn from.

Perhaps having ideas was easier all those years ago. Or simply the industry was more audacious than today. Or we pander to the “easy design” a bit too much. I don’t know.

But the fact remains that when one reads Chris Klug’s James Bond RPG, it is not easy to find a spy game that fits so well both to the genre and the IP.

It was thus an honour to have Chris on the show to talk about dilemmas in RPGs and the extent of their importance.

This one, my friends, I can say is one of the good episodes.

Enjoy!

You can listen to this podcast in iTunes and Stitcher too. You can download the episode from here.

Remember you can follow us on Twitter and Google+!

Thank you for your support.

Apr 112017
 

oh-please-just-fuck-off

You know, I am pretty tired of stupid, petty minded assholes who prefer to take offence of anything rather than celebrate diversity.

I am sick of idiots who don’t have what it takes to feel safe and secure in their masculinity and whinge and complain endlessly when something is organise just for women or minorities.

And I am fucking fed up with seeing responses that make me feel ashamed of being a man.

If you have a problem with initiatives like the one Green Ronin had recently to find female writers for a project, please do fuck off. Go back under the stone you call world and stay there reading your games lit by the sun coming out of your ass.

Or stop being stupid and join the normal humans who understand the richness of diversity and celebrate rather than bemoan it.

And yes… in this episode we talk about this issue.

You can find us in iTunes, Stitcher or download the episode.

If you have enjoyed this podcast, please subscribe and remember you can follow us on Twitter and Google+!

Help us with our Patreon: https://goo.gl/5C2Eeg
Our YouTube channel: https://goo.gl/rl8MsU
Our Facebook page: https://goo.gl/YkbQIj

Thank you for your support.

Mar 052017
 

In last episode Jim and I discussed if casual gamers are actually bad for the hobby or not. With polarised opinions, Jim believes they are a lot less needed than hardcore gamers in order to sustain the hobby, whereas I believe the more we have, the better.

Regardless of who is right or wrong on this one, he fact is that the presence of casual gamers and their numbers do help shape the state and direction of the industry for keeping a casual gamer interested is a much different task than keeping a hardcore gamer hooked.

So, based on that, what games are no longer made because of the proliferation of casual gamers?

Are indeed casual gamers responsible for the disappearance of any game at all?

Once again, Jim and I have different opinions on this one!

You can find us in iTunes, Stitcher or download the episode.

If you have enjoyed this podcast, please subscribe and remember you can follow us on Twitter and Google+!

Thank you for your support.

Feb 252017
 

Casual gamers are, in my opinion, the bread and butter of any hobby. The vast majority of any hobby’s follower is a casual person who enjoys whatever it is on an ad-hoc basis.

And of course the presence of casual gamers has an impact on the gaming experience. If anything because the level of commitment of a casual gamer is never going to be the same and thus they might not engage or otherwise participate in the same way as a more hard-core gamer.

And it would seem that can be a frustrating thing for some. Like Jim.

In this episode we actually get to disagree a fair bit about it, for I think casual gamers are a good thing and it is the responsibility of the person around the table to control how they behave.

In this episode it becomes even clearer that Jim is the nicest of us two!

You can find us in iTunes, Stitcher or download the episode.

If you have enjoyed this podcast, please subscribe and remember you can follow us on Twitter and Google+!

Thank you for your support.

Feb 162017
 

clichesHow many times have we seen the same clichés in RPGs? How many more times will we have to endure them?

Truth is that clichés have a reason to exist because they make life easy for the writer or player, so it is not surprising that we see them so often. However, overuse and simplification have made those clichés to become really tired and boring.

Even though they do have a place and a time, usually it is not the correct place or time when they are used and we find too many of them in our games.

In this episode, Jim and I discuss what clichés should never be seen again in our games and why.

stitcher-logo-300x145342222222222222[1] ITunes-logo15222222222222222222222
Click here to download this episode of the G*M*S Magazine Podcast.

Remember you can follow us on Twitter and Google+!

Thank you for your support.