When a company does games well, jumping into a parallel side of the business with a different type of game is a risky strategy. Even though a well known license will attract people to the product, the reputation of both the product and the license puts a lot of pressure on the company to come up with a great game.
By Thilo Graf This pdf from Jon Brazer Enterprises is 7 pages long, 1 page front cover, 1 page editorial/SRD, leaving 5 pages of content, so let’s check out what this pdf has to offer! Riyal’s list of traps begins with a page of aptly-written IC-prose that introduces us to the matter at hand, and […]
The first of the supplements from Jon Brazer Enterprises for the upcoming Shadowsfall-products centred on the shadow plane, the latest Book of Beasts (the predecessor made it on my top-10-2011-list) is 52 pages long, 1 page front cover, 1 page blank inside the front cover, 1 page editorial/SRD, 1 page ToC, 1 page containing suitable monsters from the core-books (nice support for the DM!), 1 page advertisement, 1 page blank inside back cover, 1 page back cover, leaving 44 pages of content, so let’s check this out!
In this episode Dale and I talk about Conception and the state of affairs for the indie conventions in the UK. Also talk about art direction and looks in RPG books. The conversation will take a more thorough and professional approach with Jon Hodgson, who was absolutely fantastic at answering rather tricky questions.
This pdf from Jon Brazer Enterprises is 12 pages long, 1 page front cover, 1 page editorial & SRD, 1 page advertisement and 1 page back cover, leaving 8 pages for the signature spells.