goblin

Thanegar’s Horde

This instalment of the TRIBES-series from Raging Swan Press is 22 pages long, 1 page front cover, 1 page blank inside front cover, 3 pages of introduction/SRD/editorial featuring creatures by CR and another short poem/song for recital by a bard, 1 page SRD, 1 page advertisement, 1 page back cover, leaving 14 pages of content for Thanegar and his horde, so what are we up to?

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A World of Difference

Too often, game masters design their worlds around “the basics”. Elves inhabit the woods; dwarves live in the mountains. While this may have worked well for Tolkien, it has simply been done to death. Oh, it can be nice at first, because everyone can easily figure their background, but eventually it gets dull. Why not start out with a new beginning?

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War of the Goblin King

Ah well, one more thing you have to know: I love Goblins. In German, there is a saying that goes “Alte Liebe rostet nicht” (=literally “Old love doesn’t rust”) and this is true for me and goblins. I loved them in e.g. the classic “Axe of the Dwarvish Lords” and that was affection toward the creepy little buggers was rekindled by Paizo’s brilliant re-imagination of the critters. That being said, I may be a bit biased with regards to whether the Goblins are cool, but I try to review as neutral as possible.

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