The G*M*S Magazine Podcast – Spiel Day 2; part 2
The Spiel 2011 craze continues with the interviews with totally amazing people. Podcast Powered By Podbean Have you ever been […]
The G*M*S Magazine Podcast – Spiel Day 2; part 2 Read Post »
The Spiel 2011 craze continues with the interviews with totally amazing people. Podcast Powered By Podbean Have you ever been […]
The G*M*S Magazine Podcast – Spiel Day 2; part 2 Read Post »
As pretty much everyone knows by now, I love most dexterity games, but even more than that, I truly love science fiction. Even more than that, I truly love 4X conquest games, so when I heard about Ascending Empires, it immediately folded space into the forefront of games I wanted to buy.
The fist day of Spiel is over and it couldn’t have lived more up to our expectations. Even though the
You got the chance to read the review a few days ago, and now is your time to see what
Whoever designed this game must be some sort of planning and structuring genius. Tales of the Arabian Nights is a cross between a board game and the Choose Your Own Adventure books I enjoyed in my youth – only the adventure book that comes with it contains more than 2,000 different paragraphs
It doesn’t matter if it wants to destroy everything around him and the world around us and basically enslave us. We love Cthulhu. I think it’s the eyes. For that reason I love Arkham Horror, I like the Cthulhu card game and I even like Mansions of Madness with its flaky mechanics and rather silly adventures. Yes, it is sometimes about the atmosphere than it is about the game.
I first spotted this Agricola-style worker-placement game in my local gaming store, David’s in Brighton. I really liked the cover art, which was very thematically earthy in its colour scheme and text style, and the blurb on the back of the box sounded intriguing too (“With a balance of luck and planning, the players compete for food in this pre-historic time”).
Evolution is a English translation of a Russian Card Game from Right Games, which they were kind enough to send to me.
Lets take a look inside…
This pdf from Purple Duck Games is 28 pages long, 1 page front cover, 1 page credits, 5 pages SRD, leaving 21 pages of content, so let’s take a look at what we get, shall we?
I met with Todd Rowland during GenCon 2011, at the AEG “Game Night” event, to talk to him a bit about what AEG was up to of late, and after he gave me the skinny about their awesome 2011 line-up he offered me a copy of Ninja: Legend of the Scorpion Clan (Ninja) for review.
Ninja: Legend of the Scorpion Clan – "All Warfare Is Based On Deception" Read Post »