In last episode Jim and I discussed if casual gamers are actually bad for the hobby or not. With polarised opinions, Jim believes they are a lot less needed than hardcore gamers in order to sustain the hobby, whereas I believe the more we have, the better.
Regardless of who is right or wrong on this one, he fact is that the presence of casual gamers and their numbers do help shape the state and direction of the industry for keeping a casual gamer interested is a much different task than keeping a hardcore gamer hooked.
So, based on that, what games are no longer made because of the proliferation of casual gamers?
Are indeed casual gamers responsible for the disappearance of any game at all?
Once again, Jim and I have different opinions on this one!
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