The G*M*S Magazine Spiel Interviews–Episode 4
By Paco Garcia Jaen Fourth out of the five DVD episodes with more interviews, and this one is a cracker! […]
By Paco Garcia Jaen Fourth out of the five DVD episodes with more interviews, and this one is a cracker! […]
By Paco Garcia Jaen Once again more interviews from Spiel. This time there are 7 interviews with both big
G*M*S Magazine interviews at Spiel 2012–Episode 3 Read Post »
By Paco Garcia Jaen The second episode of the G*M*S Magazine videos with the interviews we conducted in Essen is
At last, after the backers of the IndieGoGo campaign have received their rewards, time to show you what we were
Welcome back everyone to a new, shorter episode of the podcast.
First of all in this episode we announce the winner of our “leave us iTunes feedback” competition. Cloudster, you’ve got yourself a prize!
We also talk about Tabletop Day, the new, and rather awesome, initiative by the nice guys at Geek and Sundry, to get us gamers to go out and play somewhere else: A public space! Video below!
And our topics for this episode are “How do you handle difficult situations at the table” and “how do you protect your game”?
The G*M*S Magazine Podcast Episode 83–Handling Difficult situations at the table Read Post »
One thing that became very obvious to me from an early age is that ghosts stories tend to be tragic ones. If anything because they involve someone’s death. But I also learned that they make great stories.
Phantom is Ludonaute’s attempt to mix great story with great gaming and for that they’ve come up with a ghosts story.
There are a few announcements to make, starting with the X-Wing UK National championship that will take place at the UK Games Expo in May, as well as a couple of very interesting projects and releases that we’ve heard of. And you’ll like to hear of too!
The G*M*S Magazine Podcast Episode 82–Reviews with Dr Mike Reddy Read Post »
Soccero comes all the way from Finland, from a company called Gamina Ltd. and it is the only game they have listed in their website. So, have they lived up to expectations with the production values of this game?
There are a lot of companies out there that claim that for them the gameplay is what matters, not the game components. And I mean a lot.
Victory Point Games, though, is one that lives by that motto. They have been producing games that came with next to nothing components and in a little bag. And there have been some gems in those bags!
Now they’re stepping up the production value of their games and have found a way to make the games boxed in an inexpensive way so they can have more market penetration.
Of course they don’t want to compromise on the quality of the game, but have they done enough to compete with the big boys and grab shopper’s attention at your FLGS?
Unboxing: Darkest Night, from Victory Point Games Read Post »
Another episode of the podcast, and this time is just an interview, since we’ll be changing things in the podcast soon, and the Kickstarter that this interview is related to is finishing soon.
The G*M*S Magazine Podcast Episode 81 – Alas Vegas with James Wallis Read Post »