Author: Paco G. Jaen

Roleplaying and board games reviews, podcasts, videos and interviews

DOOM the Boardgame review

Greetings all, thanks for taking some time to check out my review of DOOM: The Board Game. I will review each component of the game, in broken down paragraphs and then give my over all opinion on the game.

Sid Meier’s Civilization

Sid Meier has been heralded as “the father of computer gaming”. Developing games since the early 1980′s, Sid Meier is best known for his work on the turn-based strategy simulation of epic proportions: Civilization. Other works include Pirates!, Railroad Tycoon, and my personal favourite, Alpha Centauri.

Draconic Lore

Passing by a couple of pages tabulating and categorising the dragons herein, we come to a Welcome! which explains both that this is the first softcover book in the Legends and Lore series (although preceded by several hardbacks) and something about the contents. The dragon, of course, is THE iconic fantasy monster, and one which characters, however powerful, ought to fear. Some of the dragons presented here are designed to be just that, the fearsome end-of-campaign climactic challenge

An Experiment: Try Hushing Table Talk

Everyone likes to win and so when we play games we attempt to use every means at our disposal to stack the odds in our favour. The most natural means we have by which to influence the outcome of any game are our tongues. Most every gamer has tried at one point or another to manoeuvre himself into a win. We negotiate, manipulate, subtly hint, misdirect, you name it — and each and every one of these tactics can be pulled off by our clever use of words: table talk.

Fairness = Play to win!

By Mario T. Lanza There is a guiding principle in the world of strategy games by which all players should abide. When players do not abide by it, it defeats the fact that a game, by intent, is (at least in part) a contest, what Vizzini might call “a battle of wits.” So necessary is…
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