When David MacKenzie contacted me and asked if I’d be interested in playtesting of one of the game that was coming to Kickstarter, I jumped at the chance. We are talking about the company that released Alien Frontiers and Sunrise City… It’d be foolish to refuse!Read More
We’re getting closer to 60! But for now we’re 59 episodes old and we’re having an amazing time!
With a teaser of interviews to come, Dr. Reddy and I discuss Kickstarter and, for once, we actually stay on topic for a long time!Read More
To say that I am a fan of Alien Frontiers is a bit of an understatement. I have been playing that game since the second run and it comes onto my table more often than any other game.
So when the Factions Kickstarter came up, I just had to back it. More friends to share the game has to be a good thing, right?Read More
Sunrise City is another game from the guys at Clever Mojo Games. After the overwhelming success of Alien Frontier in Kickstarter and beyond, they decided to try a repeat. They repeated. Once more, with more success. A lot more success.Read More
It’s been a terrific year and I am only so happy to still be around and feel as enthusiastic about the podcast, the website and the gaming world as I did a year ago.
Of course, when one has the opportunity to cyber-mingle with amazing people like Colby Dauch, the creator of Summoner Wars, my hobby becomes a privilege.
Clever Mojo game pretty much started the boardgame craze in Kickstarter by successfully funding the rather excellent Alien Frontiers. It didn’t take them long to decide they would do the same with their following project, Sunrise City and they were right.Read More
Savage Suzerain is a dimension-hopping Savage Setting by Savage Mojo, and it’s darn pretty…but then, most books graphically designed by Aaron Acevedo seem to be. I previously reviewed the very impressive Shangai Vampocalypse, using the free version of Savage Suzerain as my guide. That sparked me to pick up the full version.Read More
The premise of Alien Frontiers is that two to four players are all vying to colonize a planet for their own evil designs, using resources and orbital stations to produce the colonies to be built in eight geographical regions of varying strategic value. Using a fleet of ships, which are represented by D6 dice, you can claim docking ports on each orbital station to use the stations’ abilities to both further your cause as well as deny your opponents the opportunity to use the station that you’ve chosen.Read More
By Matt Drake I think it’s time I raved all about the brilliance of small-press games. Specifically, I want to rave about Alien Frontiers, one of those incredibly rare cases where a pint-size publisher proves to have some...Read More