Dungeon Command – Curse of Undeath
Just When I Thought My Interest Was Dead…It Rose From The Grave! By Peter Ruth II I said before, in […]
Just When I Thought My Interest Was Dead…It Rose From The Grave! By Peter Ruth II I said before, in […]
I wonder if you are still here. I wonder if you are still hiding behind a stack of hay trying to catch me by surprise and throw a bunch of reeds over my head.
I’m hoping you still think of the times when we used to set the traps for the rats, to stop them from nesting and infesting the whole place, ruining the crop that we so hard worked to harvest that year. Your way with cats is something I don’t have and they don’t hunt rats like they did when you were here.
I have to say from the outset that this was one of the games that caught my eye from the word go ahead of Essen 2011, simply because of the fantastic artwork and design of the game. But it was not one that I immediately picked up because of the limited player range; most of my gaming is either in a larger group or two player. So I was very exited when Mark gave me the chance to review Singapore and I was not disappointed, when I eventually found the right number of players.
This pdf from Sneak Attack Press is 15 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving 11 pages for this short adventure, so let’s check it out!
Revolver: The Wild West Gunfighting Game, from White Goblin Games Review by Mark Rivera from Boardgames in Blighty Designer –
This pdf from Tricky Owlbear Publishing is 9 pages long, 1/2 page front cover, 1page SRD, leaving 7.5 pages of content, so what exactly is this?
The latest installment from Raging Swan Press of the TRIBES-line is 27 pages long, 1 page front cover, 1 page blank inside the front cover, 2 pages editorial, 1 page ToC (containing a nice rhyme about the TRIBE), 1 page back cover, 1 page advertisement, 1 page information on how to read statblocks for novice DMs and 1 page SRD, leaving 18 pages of content for the bugbear-tribe, so let’s check out whether they can hold up to the awesome predecessors, the Orcs of eternal Zenith!
One of the games I was most looking forward to picking up at Essen was Bruno Faidutti’s Lost Temple from the awesome guys at White Goblin Games. Having done a preview earlier, it just sounded like a simple and fun, family or gateway game and great to use with non-gamers.
Over the last few years we have seen quite a few cooperative style games and I am certainly a fan. I really like the sense of tension and spirit of teamwork that comes with cooperative games. Kind of an “us against the world” thing. As with anything, you certainly can get too much of a good thing and we are certainly in danger of too much of the “same old” in cooperative games.
An adventure for 2nd-5th level characters, complete with everything you need to present it on the tabletop