Tag: designer

The G*M*S Magazine Podcast Episode 84–Story War with Brad O’Farrell

Some like Kickstarter, some don’t, but the fact is that it is successful and Story War has done extremely well out of it.

In Story War, the players take on the role or warriors who have to fight in fantastic locations using even more fantastic weapons and items. Every round one of the player will act as the judge and will decide who’s used his/her character to the most effect to tell the story of how said character crushes enemies and conquests lands.

Read More

Please take advantage of me!

By Paco Garcia Jaen I have been doing my website and the podcast for a year and a half now. In this time, nearly hundreds of articles, pieces of news, reviews, adventures and podcasts have been published. All and all, I am very...

Read More

Back to the Future the Card Game

I expect that most of you have seen Back to the Future and possibly the 2 sequels. The original film has been a personal favourite and for many of us time travel is quite an intriguing proposition. So when Looney Labs created a card game based on the license, I thought it would be interesting to see what they did with it. Back to the Future, the Card Game, a game for 2-6 players age 11+ won the Best Traditional Card Game award at Origins 2011, so of course it should be something special, eh? Well let’s see…

Read More

Review – Earth Reborn from Z-Man Games

Yep, another game with dice and miniatures hit the table. This one is a heavily SciFi themed beast called Earth Reborn from Z-Man Games. There are quite a few SciFi themed games out there and it can be tough to stand out. This is another set in the post-apocalyptic Earth (hence the name…) and is basically a miniatures skirmish game between 2 factions – NORAD and SALEMITES. The closest game in style that I have played is Space Hulk so that should give you an idea of the scale. Having said that, Earth Reborn is a very different game.

Read More

Review – Command & Colors Napoleonics from GMT Games

Richard Borg has designed a series of games based on a similar system – Battle Cry, Memoir 44, Battlelore, Command & Colors Ancients and more latest incarnation of the system is Command & Colors Napoleonics. I’ve played them all and have a pretty good sense of how the core system works. Now just a couple pf points…

Read More

The Pocket at Falaise

Ted Raicer is a well-known designer of a number of popular and respected war games, mostly set in WWI and I was very pleased to receive a copy of his game, The Pocket at Falaise, which looks at the allies’ attempt to cut off and destroy the German forces in Normandy. Historically, much destruction rained down upon Hitler’s forces from the Allied armies but enough of the German forces escaped through the unclosed pocket to fight on and prolong the war. Could things have been different?

Read More

Birth of a Legend: Lee and the Seven Days

So here we have a recent issue of Against the Odds Magazine, which is a very interesting publication on military history with a game in every issue. What more can I ask? Years ago, I used to subscribe to Strategy & Tactics magazine and I’ve played games published in the Wargamer, so this is all familiar ground for me. The magazine is of high quality with excellent articles, artwork, etc. and I highly recommend it to war gamers.

Read More

Dragon Rage

Hex and counter, counter and hex. However you call it, to “some” gamers it smacks of old school games. Well, I’m here to tell you that its nothing of the sort. I prefer to call it a classic approach which can work very very well.

Read More

Fold-N-Go Dungeon Kit #1

The first offering of RiP’s Lone Tree-imprint offers us the tools to make 3-d paper models to depict our dungeons – which brings me to a point I have to admit: I’m kind of a paper-model nerd and subsequently I love the idea of this series. I’ll nevertheless try to be as unbiased and grumpy as you’ve come to expect me to be.

Read More
Loading

Children of Orion: The Venu Sourcebook

Games genres