Podcast Episode – The Boardgame Review Room: Oh no… INVASION!
Oh no… Invasion! is a small coop game by FableSmith and designer Joost Das, the same clever guy who brought […]
Podcast Episode – The Boardgame Review Room: Oh no… INVASION! Read Post »
Oh no… Invasion! is a small coop game by FableSmith and designer Joost Das, the same clever guy who brought […]
Podcast Episode – The Boardgame Review Room: Oh no… INVASION! Read Post »
By Michael Chamberlain Do you think with the help of friends you could sort coloured cards numbered from one to
Sentinels has done a wonderful job of making a name for itself since it surprised everyone in 2011. Each of its expansions seems to have been very well received and I was accordingly very pleased to get to borrow this one. The cooperative game is themed around being comic book super heroes fighting a variety of villains in a variety of environments and this theme pervades every aspect of the game.
The last episode before the centenary episode of the G*M*S Magazine Podcast. Episode 100 will be special. We’ve no idea how yet, but it’ll be special.
Meanwhile, I thought it’d be a good idea to interview Christopher Badell (yes, again), but this time not about Sentinels of the Multiverse, but about their new gaming venture; Galactic Strike Force.
The G*M*S Magazine Podcast Episode 99.9–Galactic Strike Force with Christopher Badell Read Post »
Catching by surprise even the designers and publishers of this game, its success has been pretty amazing and the reception from the fandom pretty unanimous. The only thing everyone complained about in the first edition was the box. Barely big enough to hold the cards and indeed not big enough to hold them if you sleeved them.
After the first edition came Rook City. Better box and better packaging. Then Richard Launius joined the Greater than Games team and helped with Infernal Relics. Things got better and better.
Found this game in a clearance trader at the UK Games Expo and I couldn’t help myself, I had to have it. The game is a bit damaged, though, son don’t think this is representative of the game you’d get. It’s just a bent corner of the board, though, so I think it was worth the money.
A fun and frantic cooperative game for 3-6 players,designed by Brian, Sydney, and Geoff Engelstein Space Cadets – more fun
Announcing another great Stronghold Games’ release… Space Cadets Read Post »