Oct 302014
 

pic1970559_tWhen Sentinels of the Multiverse came out, it rightly turned some faces. Because the game is rather terrific. Or I think so at least.

Not everyone liked it, like my colleague Michael, who found it too bland for his card games tastes. To each their own!

Now, after a few expansion, a few more hundred illustrations, more heroes, more villains and more games, Greater than Games has brought to us a new game; Sentinel Tactics. Same heroes, same villains, same super powers.

Different game.

This time is a really tactical game in which superheroes will band together to fight the villains who want to destroy your beloved city. In this game, the story develops as the rules evolve and the challenges become harder and harder as the game advances.

But is it any good? We sat around the table and had a go to see how this game plays for the first time.

Hope you enjoy the show!

stitcher-logo-300x145342222222 patreon4242222
ITunes-logo15222222222222222222222 Click here to download this episode of the G*M*S Magazine Podcast.

If you have enjoyed this podcast, please consider becoming one of our Patreon sponsors. Thank you for your support.

Remember you can follow us on Twitter and Google+!

Thank you for your support.

VN:F [1.9.22_1171]
Rating: 0.0/5 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)
Oct 132014
 

superhumanSuperhuman: Rise to Power is the super hero based boardgame by newly created company Thought Tank Games LLC, from Alburquerque, NM.

Superhuman: Rise to Power puts the players in the shoes of heroes saving a city or villains trying to destroy it. Which is really cool.

Shawn Avery, Forest Agee and Ross Sanchez are the three minds behind the game and after having seen the prototype they very kindly sent me for review, I had to have a chat with them to find out more about where the game comes from and where it’s going.

And I was really pleased to have spoken to them. As I hope you will too!

Hope you enjoy the show!

stitcher-logo-300x145342222222 patreon4242222
ITunes-logo15222222222222222222222 Click here to download this episode of the G*M*S Magazine Podcast.

If you have enjoyed this podcast, please consider becoming one of our Patreon sponsors. Thank you for your support.

Remember you can follow us on Twitter and Google+!

Thank you for your support.

VN:F [1.9.22_1171]
Rating: 5.0/5 (1 vote cast)
VN:F [1.9.22_1171]
Rating: +1 (from 1 vote)

Incoming search terms:

  • superhuman rise to power podcast g m s
Oct 072014
 

19288530Fire in the Blood is the second book Erin M. Evans has published for the epic series of “The Sundering”.

The Sundering is a collection of novels by some of the best writers out there in which the Forgotten Realms suffer an enormous transformation to bring the world of Dungeons & Dragons into its most recent edition.

In this installment of the series, Farideh reaches Cormyr as the war the Sundering brought is raging across Faerun.

Needless to say we spoke at length about the book, but we also talked about her relationship with D&D and with the rest of the fantastic writers who have participated in this fantastic project.

Oh, and there is a bit of charity that Erin is taking part on and it sounds *amazing*! Please please please visit the Extra Life website and help as much as u can.

stitcher-logo-300x145342222222 patreon4242222
ITunes-logo15222222222222222222222 Click here to download this episode of the G*M*S Magazine Podcast.

If you have enjoyed this podcast, please consider becoming one of our Patreon sponsors. Thank you for your support.

Remember you can follow us on Twitter and Google+!

Thank you for your support.

VN:F [1.9.22_1171]
Rating: 0.0/5 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Incoming search terms:

  • fire in the blood review erin m evans
Oct 052014
 

interface_zeroIt is quite interesting how many people in the games industry have gone to do other things in unsuspected fields.

That’s what happened to Peter Wacks, my guest in this episode of the podcast. He went onto becoming a creative consultant for the series Alias, published more novels I can remember, worked on graphic novels…

And he comes with some gaming pedigree too: The CCG Cyberpunk released in 2003 was his design too. And we know that designing a CCG is *far* from easy.

Now he’s doing more things. Interesting things, like working with Gunmetal Games in the fantastic Interface Zero 2.0.

That’s not the only thing, though… And we find out what else in this interview.

Hope you enjoy the show!

stitcher-logo-300x145342222222 patreon4242222
ITunes-logo15222222222222222222222 Click here to download this episode of the G*M*S Magazine Podcast.

If you have enjoyed this podcast, please consider becoming one of our Patreon sponsors. Thank you for your support.

Remember you can follow us on Twitter and Google+!

Thank you for your support.

VN:F [1.9.22_1171]
Rating: 4.5/5 (2 votes cast)
VN:F [1.9.22_1171]
Rating: +1 (from 1 vote)
Sep 282014
 

23208896[1]Charisma +1: The Guide to Convention Etiquette for Gamers, Geeks & the Socially Awkward is the rather long and descriptive title of the book by Jessica Brawner that aims to give pointers and share experiences at conventions for those who are less skilled at the social interaction.

With all the recent – understandable – talk about the matter in the last few months, to have this book at hand is something a lot of people should consider. Never a bad idea to read a few pointers!

I was indeed very curious about it and very curious to find out what was inside the book, as I was curious to find out how it’s been written to avoid being patronising or confrontational, so an interview was on order.

And find out I did and I now can’t wait to buy that book and have a proper read!

Hope you enjoy the show!

stitcher-logo-300x14534222222 patreon424222
ITunes-logo15222222222222222222222 Click here to download this episode of the G*M*S Magazine Podcast.

If you have enjoyed this podcast, please consider becoming one of our Patreon sponsors. Thank you for your support.

Remember you can follow us on Twitter and Google+!

Thank you for your support.

VN:F [1.9.22_1171]
Rating: 0.0/5 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)
Sep 242014
 

La Puerta de Ishtar[1]Ever since RPGs were published and Gary Gigax and Dave Arneson had a dream of turning Dungeons & Dragons into a commercial product, art has place a huge part in the visual identity of roleplaying games.

Probably one of the areas in which Science Fiction, Fantasy and Horror has thrived the most and in which it has been taken more seriously. And also probably the one that’s given more chances to new people.

A good RPG with good artwork is better. It feels better.

There are those who argue art or illustration in RPGs is not necessary.. maybe! But they’re nicer with it.

And there are some who argue there is no art in roleplaying games at all, like Jim Pinto

So I got together with him, and Vickey and discussed the matter.

And the link to the image we talk about from Antonio Manzanedo is here.

stitcher-logo-300x14534222222 patreon424222
ITunes-logo15222222222222222222222 Click here to download this episode of the G*M*S Magazine Podcast.

If you have enjoyed this podcast, please consider becoming one of our Patreon sponsors. Thank you for your support.

Remember you can follow us on Twitter and Google+!

Thank you for your support.

VN:F [1.9.22_1171]
Rating: 0.0/5 (0 votes cast)
VN:F [1.9.22_1171]
Rating: 0 (from 0 votes)

Incoming search terms:

  • rpg room