Box-Front-300x281We have arrived to our 31st episode unscathed. Rather sad!

This is a rather special episode because is the first episode with Lorien Green, our new co-host, who will lend a brain (we needed one of those!) and a dose of common sense (also lacking so far!) to the podcast.

Lorien was interviewed by Mark and me a couple of episodes ago, and we liked her so much, she was invited to join us on a permanent basis. The poor thing, not knowing where she was getting into, accepted. Needless to say Mark and I remained with our mouths shut until the moment or truth, when Lorien stepped up to the podium and, like the true professional she’s turned out to be, grabbed the podcast by the proverbials and run with it like Paula Radcliffe in a marathon.

 

mutants and mastermindsWelcome back to the G*M*S Magazine Podcast. This is the Role Playing Games edition of the podcast and in this episode we have the pleasure of talking to Steve Kenson, creator of numerous games, including Mutants and Masterminds.

But this episode is dedicated to being gay within the gaming world and community. Maybe because we are considered to be outcasts and not very sociable, most gamers develop a greater sense of comradeship and tolerance and homosexuality is much greatly accepted than in other circles.

I talk with Steve about being gay, mutants, masterminds, mutants and masterminds, Demon: The Fallen, Blue Rose and many more things, including the next edition of Dungeons & Dragons.

 

We are back with another show featuring a truly terrific guest with Mark and I.

2page_img1bThere are many areas where boardgames are becoming prevalent, and movies is one of them. However there aren’t that many documentaries around about boardgame design and the process that goes on behind the scenes.

That is what our guest for this show decided to cover, and with remarkable results. More interviews you can shake a stick at (most of them with truly legendary members of the game design community), a successful Kickstarter crowd-funding, and a lot of extremely positive feedback. “Going Cardboard” is the documentary about boardgame design that has truly surprised and delighted a lot of people… and more to come!

 
41793_17304049388_5384_nRPG Art Direction with Jon Hodgson from Cubicle 7

I can’t be happier to release this episode of the G*M*S Magazine podcast.

For starters it has been riddled with setbacks that my guest in this episode has helped overcome like a true champion. It comes to show that dealing with professionals pays off big time.

What happened is that, me being my overzealous self, tried to record the interview in two different programs. Those programs didn’t like each other and the interview was interrupted just a few minutes after it started. So pretty much nothing was recorded.

 

guards-guards-boardgame-300x300One of the cool games that came out in 2011 was Guards! Guards!, the Terry Pratchet inspired extravaganza.

Mark and I talk to the two minds and talents responsible for bringing you a game with chaos, tons of characters, spells, dragons, back-stabbing action, racing, pox and, most importantly The Luggage!

In this interview we bring you details on how the game was created, how long it took, and many details that you’ll find most interesting.

But don’t let me delay you any longer. Enjoy the show!

Paco.

 
Podcast Powered By Podbean

 

Welcome to the first episode of 2012!

Delaying this episode a few days has paid off big time! The announcement of the new Dungeons & Dragons RPG edition came just a day before Dale and I recorded this program, which gave us the perfect  opportunity to talk about something current and give you all something to talk about.

DarkHarvestCoverAlso I spoke for a while wit Iain Lowson, the writer of the awesome Dark Harvest: Legacy of Frankenstein, a dark and gritty game that explores that would have happened if Dr. Frankenstein had got the results he wanted and expected from his experiments.

© 2012 Suffusion theme by Sayontan Sinha