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The G*M*S Magazine Podcast Episode 104–The Nazi Occult and Star Wars RPG reviews

This episode brings two reviews. One about a game I have been looking forward for a long, long time, and another about a book I wasn’t expecting to enjoy!

And also some announcement about our 3rd anniversary. On the 21st of July G*M*S Magazine will turn 3 years old. It’s been a long time now and the site has now more than 1500 news, reviews and articles and things keep coming and changing. And some changes to come. But first a pretty huge giveaway with quite a few role playing games and boardgames.

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X-Wing

Well, I had a buddy over yesterday for an X-Wing game day, and after playing my third game, I was hooked. If you want me to just cut to the chase, here goes: X-Wing is the smartest, most entertaining fighter skirmish game I’ve ever played. This says a lot, because I’ve played probably twenty of these games, from Full Thrust to Renegade Legion to Battle Fleet Mars to A Call To Arms; I’ve got a lot of experience with these games and X-Wing is easily the most approachable and tightest. The draw, for me, is that the game hits that magical sweet spot where complexity and practicality intersect. Very few games ever hit that spot, generally erring either on the side of simulation or oversimplification. X-Wing, however, gets it absolutely perfect, with enough complexity to make it a game worth playing while having very simple, understandable, and intuitive rules that don’t get in the way of the players. It literally blows every other fighter combat game into itty bitty rippy bits.

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