Podcast Episode – The Boardgame Review Room: Cthulhu Wars
Probably the most anticipated game I’ve backed in Kickstarter, Cthulhu Wars was going to be a massive hit or a […]
Podcast Episode – The Boardgame Review Room: Cthulhu Wars Read Post »
Probably the most anticipated game I’ve backed in Kickstarter, Cthulhu Wars was going to be a massive hit or a […]
Podcast Episode – The Boardgame Review Room: Cthulhu Wars Read Post »
Iello released Titanium Wars at Spiel 2013 and the theme and looks were enough to get me very interested. Then
Podcast Episode – The Boardgame Review Room: Titanium Wars Read Post »
This episode brings two reviews. One about a game I have been looking forward for a long, long time, and another about a book I wasn’t expecting to enjoy!
And also some announcement about our 3rd anniversary. On the 21st of July G*M*S Magazine will turn 3 years old. It’s been a long time now and the site has now more than 1500 news, reviews and articles and things keep coming and changing. And some changes to come. But first a pretty huge giveaway with quite a few role playing games and boardgames.
The G*M*S Magazine Podcast Episode 104–The Nazi Occult and Star Wars RPG reviews Read Post »
After a bit too long to wait to record this episode, Dr Reddy, Kara and myself have managed to get together to record our 100th episode and we have a bit of everything for you.
IELLO and Euphoria Games are proud to announce the upcoming release of Titanium Wars, a new space-opera card game of
By Paco Garcia Jaen Not very often one has the opportunity to host a panel with one of the most
Well, I had a buddy over yesterday for an X-Wing game day, and after playing my third game, I was hooked. If you want me to just cut to the chase, here goes: X-Wing is the smartest, most entertaining fighter skirmish game I’ve ever played. This says a lot, because I’ve played probably twenty of these games, from Full Thrust to Renegade Legion to Battle Fleet Mars to A Call To Arms; I’ve got a lot of experience with these games and X-Wing is easily the most approachable and tightest. The draw, for me, is that the game hits that magical sweet spot where complexity and practicality intersect. Very few games ever hit that spot, generally erring either on the side of simulation or oversimplification. X-Wing, however, gets it absolutely perfect, with enough complexity to make it a game worth playing while having very simple, understandable, and intuitive rules that don’t get in the way of the players. It literally blows every other fighter combat game into itty bitty rippy bits.
Once again we put word to microphone and, with our tongue so stuck in our cheeks that we’re amazed it
British publisher Modiphius, is taking to crowdsourcing platform Kickstarter.com to bring its dark vision of a secret World War Two
My friend Richard Whipple is not one for keeping his opinions to himself. He is a bit of a thinker and very passionate about role playing games, so hearing or reading his musings is always very enjoyable.
Today, though, I had to disagree with him, which is very unusual.
Is it WotC’s responsibility to bring people to the hobby? Read Post »