games

Snowdonia

Snowdonia, released last year, takes as its setting and theme the endeavours of the Snowdon Mountain Tramroad and Hotels Company Limited (mouthful and a half) in the final years of the nineteenth century to build a railroad from Llanberis to the top of Mount Snowdon. Snowdonia is a worker placement game of, to my mind “middle-weight”play and despite having played a fair few train games this one stands out as something different.

Snowdonia Read Post »

UK Games Expo Seminar: How to get into Roleplaying Games

I believe one of the problems of the RPG hobby in general is that we don’t talk about it to people who don’t know about it often enough.

So we decided to do something about it at the UK Games Expo and organised a seminar with a bunch of people worth listening to and we go from a brief history of RPGs to some selection of games that would suit different types of gamer, ages and genres.

UK Games Expo Seminar: How to get into Roleplaying Games Read Post »

The G*M*S Magazine Podcast Episode 103–Obatron Productions with Vickey and Robert Beaver

This episode brings you an interview with Vickey and Robert Beaver from Obatron Productions.

You might know Vickey as she is a regular in the show and co-hosts the RPG episodes, but I wanted to have them both to talk about their company and recent Kickstarter for their Savage Worlds campaign setting Tunse’al.

The G*M*S Magazine Podcast Episode 103–Obatron Productions with Vickey and Robert Beaver Read Post »

The G*M*S Magazine Podcast Episode 102–I Am Zombie with Mark Rein-Hagen

It is no secret that I like zombies. If they were real, I’d pet them. However, even I must admit that in the last few years they’ve been done to death and even the latest TV series based on successful comic books use them as a means to study human relationships and introspection, not as a credible enemy unless they’re for opportunistic plot advancement.

The G*M*S Magazine Podcast Episode 102–I Am Zombie with Mark Rein-Hagen Read Post »

Core Worlds

Core Worlds released in 2011 and marketed as “A deck-building card game of intergalactic conquest” was a game I came to with very high hopes. I had grown weary of bland deck builders but still liked the idea of deck building in concept. Core worlds is themed around the decay of the civilization and your journey from being a barbarian star empire on the outskirts of its boards, to amassing your own power and making a bid to conquer the core worlds of this once great empire for your own.

Core Worlds Read Post »

Unexploded Cow

Unexploded Cow has been around since 2001. It has just received a lovely reprint in March this year (2013) and on the advice of a friend who told me it was great fun, I gave it a try. The theme for this game is one of the more joyously off the wall I have encountered. It is, in short an answer to what you do when the cows in England are mad (BSE) and there are too many unexploded bombs in France.

Unexploded Cow Read Post »

Scroll to Top