Magic Madhouse and G*M*S Magazine work together!
Monday 8th April 2013 – London – 11:30 – At online store Magic Madhouse, you will now find a wide […]
Magic Madhouse and G*M*S Magazine work together! Read Post »
Monday 8th April 2013 – London – 11:30 – At online store Magic Madhouse, you will now find a wide […]
Magic Madhouse and G*M*S Magazine work together! Read Post »
As a lover of Dungeons & Dragons, and since I have loved all the Wizards of the Coast boardgames hat have been released so far, getting Lords of Waterdeep was pretty much an instinctive reaction more than an informed decision.
I had the pleasure of interviewing Mr. Salvatore on this novel and asked him about what new perils and what new challenges, both emotional and physical is Drizzt going to encounter. To say that the responses caught me by surprise is a bit of an understatement!
The G*M*S Magazine RPG Podcast Episode 52 – Charon’s Claw with R.A. Salvatore Read Post »
My friend Richard Whipple is not one for keeping his opinions to himself. He is a bit of a thinker and very passionate about role playing games, so hearing or reading his musings is always very enjoyable.
Today, though, I had to disagree with him, which is very unusual.
Is it WotC’s responsibility to bring people to the hobby? Read Post »
This is an unboxing review of the game, not a review of the gameplay itself. The intention of this review
The concept is that five benevolent factions with fancy names all want to mould the city of Waterdeep into their own little version of Utopia, and there’s eleven Lords that you can choose from to lead your own little army of spies.
Playing Games edition of the podcast and in this episode we have the pleasure of talking to Steve Kenson, creator of numerous games, including Mutants and Masterminds.
The G*M*S Magazine Podcast Episode 30 – Gay in the Gaming World Read Post »
I’m not going to belabour many of the details of gameplay, since I covered that ground with Wrath of Ashardalon and Castle Ravenloft reviews. I invite you to read those, as they’re exceptionally brilliant (if I do say so myself, and I do) and explain the core mechanics of the series. In this article, I am going to talk about what makes this game different, and so much better than the both of them, and what makes the series worth owning either in part or, as I do, in whole.
In this unboxing video I am going to show you the contents of Madness At Gardmore Abbey, a Dungeons & Dragons 4th Edition adventure for Heroic Tier. I haven’t played the adventure, so will not comment on the quality of the encounters or the plot, but I will let you know what the contents are like in terms of quality and if they are appropriate oro not.
Amidst a race for being the first one to break the rules and announce the announcement of the worst kept secret and most rumoured piece of news in the gaming industry (and many others!), today we found out that Dungeons & Dragons is getting a rework.