I hear you talking you know. When you think I’m not around. I know you all think I’ve got it easy, being the incarnate manifestation of an aspect of evil birthed by the psychic agony of all the sentient beings of the universe. But it’s not all roses you know. For instance, after a hard day at the office, corrupting the pure and tending my pestilential wastes (yes, I know, there’s a cream for that), I love nothing more than unwinding over a nice board game. I know, I know… you’d think the last thing I’d want to do in my downtime is emulate my work slog, but it’s alright for the renaissance merchants and galactic warlords amongst you. Always managing to convert your real-life expertise into effortless victories – you don’t know how lucky you are. But where’s my game? Something that lets me take advantage of my… Wait! What’s this come tumbling through the vortex of despair to land at the foot of my throne of bone and brass? ‘Chaos in the Old World’ eh? Okidoke, let’s take a look.
In this, bit later than usual, episode we have got a good for you.
Mark and I go head to head to discuss if Games Workshop is a good business or not. I don’t think they are a good business because they don’t do enough from a business point of view, and for their licensed products in general (not to mention their lack of contact with the general public). I don’t think they are bad, but they are not good either. Mark says they are because they make money and thus they do what they’re supposed to. But what do you think?
This video is not a review of the gameplay, but a review of the game components, the quality and the looks. This is to help you decide if your money will be better spent elsewhere or if this game is what you should be adding to your shelf
This installment of the “Splinters of Faith”-series from Frog God Games is 24 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement and 1 page SRD, leaving 19 pages for the ventures to the gardens of Iseleine.
By Thilo Graf This installment of the Mythic Menagerie-series by Super Genius Games is 23 pages long, 1 page front cover, 1 page foreword, 1 page editorial/SRD, leaving 20 pages for new hags to add to covens and conjure up the darkest powers, so how do they hold up? The pdf begins with a short […]