Role Playing Games

CthulhuTech: Core Book

Enter a world rich and strange – even the cover art suggests this even before you read a word! But it’s stranger – and scarier – that you might imagine. The opening piece of fiction sets the scene: a heady mix of warfare, implacable enemies, fighting machines… and yet at the core human beings, maybe a bit different but still real people who care, who love, who hate… and have nightmares afterwards.

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The Secrets of Martial Mastery

This pdf is 18 pages long, 1 page front cover, 1 page editorial, 1 page SRD and two pages of advertisements. That leaves us with 13 pages of content, let’s get it on. The Secrets of Martial Mastery contains a plethora of new combat manoeuvres akin to classics like feint and bull rush. (7 pages) The new manoeuvres are:

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Review: Rel-Draxa

To the content: Rel-Draxa is a supplement about a city, and an interesting one at that. The city is presented as having a turbulent, troubled past that lend themselves towards intrigue and could be described as a “Dark trade-hub built on ancient ruins with a swashbuckler-gone-paladin-mariner-queen and several unique and flavorful bits and pieces that serve to make the city unique, e.g. that ‘Sair, abbreviated from corsair, is an honorific in the city.

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War of the Goblin King

Ah well, one more thing you have to know: I love Goblins. In German, there is a saying that goes “Alte Liebe rostet nicht” (=literally “Old love doesn’t rust”) and this is true for me and goblins. I loved them in e.g. the classic “Axe of the Dwarvish Lords” and that was affection toward the creepy little buggers was rekindled by Paizo’s brilliant re-imagination of the critters. That being said, I may be a bit biased with regards to whether the Goblins are cool, but I try to review as neutral as possible.

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Horror at Dagger Rock

This pdf by Sagaworks Studios contains 74 pages, 1 page front cover, 1 page back cover, 1 page OGL, 1 page credits that leaves 70 pages of chock-full with adventure. The adventure features 6 adventure hooks and several maps for almost every location imaginable:

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Flames of Freedom: Boston Besieged

I was recently at Dragonmeet and by accident got my hands on this adventure for Colonial Gothic. Although I wasn’t familiar with the setting, I am very familiar with its existence and with the work of Graeme Davis, one of the two writers who’ve created this adventure, the other being Richard Iorio II, so I decided this had to be quality writing.

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