101 malevolent Magic Items
This pdf from Rite Publishing is 35 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisements, leaving 30 pages of content.
This pdf from Rite Publishing is 35 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 2 pages of advertisements, leaving 30 pages of content.
Once a notorious crime-lord, Jimmy was sent to prison for a murder that involved, according to rumour, the Royal family. Released after just five years he retired to the USA a very rich man. In a much publicised move last year, he returned to Britain and bought a country house after being diagnosed with a terminal wasting disease.
This pdf from Rite Publishing is 17 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages of ads, leaving 12 pages for the haunts.
This pdf from Open Design is 17 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisements. As all pdfs from the advanced feats series, this book begins with a short discussion/introduction to the class in question.
True, our humour is not always understood by others, we find the sound of breaking bones to be hilarious, but we amuse ourselves first and others second. We love loud jokes, large meals and a good wrestling match. There are many stories told of us, that we eat children, or delight in drowning swimmers.
This pdf by Open Design is 14 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD, leaving 11 pages of content. The pdf, as all advanced feat books, opens with a introduction and discussion of the class.
This is the as-of-yet longest instalment of the Advanced Feats series from Open Design, containing 19 pages, 1 page front cover, 1 page editorial/ToC, 1 page SRD. As all the books of the advanced feats series, this one starts with a discussion/introduction of the class.
I like to be surprised. I like new ideas, new concepts and new things. Unfortunately none of those things come often enough… though sometimes they do, and then it is nice! Awakened is one of those products. It’s not perfect, but it is indeed very, very interesting! Awakened starts with something having happened to the characters, even though they can’t remember what it is. Simply put, they wake up in a motel, away from home and not able to remember anything from the night before. Throughout the adventure, clues and flashbacks are presented to the players so they can start to remember what not just they have recently, but what connects them from their distant past.
From Louis Porter Design, the Two Dozen series bring you a series of maladies, curses, haunts and other nasties to throw at your players. Have fun!
Content, content, content – all I can say is WOW. There is so much information packed into this product I was overwhelmed on my first read.