Shadowrun 4e: The Rotten Apple – Manhattan
Designed to set the scene for the series of Shadowrun Missions set in New York, also useful information for anyone who fancies ‘running in the Big Apple.
Designed to set the scene for the series of Shadowrun Missions set in New York, also useful information for anyone who fancies ‘running in the Big Apple.
I wonder if you are still here. I wonder if you are still hiding behind a stack of hay trying to catch me by surprise and throw a bunch of reeds over my head.
I’m hoping you still think of the times when we used to set the traps for the rats, to stop them from nesting and infesting the whole place, ruining the crop that we so hard worked to harvest that year. Your way with cats is something I don’t have and they don’t hunt rats like they did when you were here.
By Thilo Graf This adventure-path plug-in adventure from Legendary Games is 20 pages long, 1 page front cover, 1 page
This pdf from Raging Swan Pressis 22 pages long, 1 page front cover, 1 page advertisement, 2 pages editorial, 1 page ToC/foreword, 1 page SRD and 1 page back cover, leaving 15 pages of content, so let’s check this out!
The first original class by TPK Games comes as a 21-page pdf, 1 page front cover, 1 page editorial, 2 pages of advertisement and 1 page of SRD, leaving a total of 16 pages of content for this new base-class, so let’s check it out!
This pdf is 17 pages long, ~1 page front cover/editorial/ToC, ~ 1 1/3 pages advertisements and ~ 1/2 page SRD, leaving us with 15 1/6 pages of content, so let’s check out the first commercial installment of Zombie Sky Press’ Tattlebox!
Tattlebox #2: Better Adventuring Through Alchemy Read Post »
This pdf from Raging Swan Press is 21 pages long, 1 page front cover, 1 page advertisement, 2 pages editorial, 1 page ToC/foreword, 1 page SRD and 1 page back cover, leaving 14 pages of content, so let’s check this out!
Welcome back to this episode of the G*M*S Magazine Podcast and our gaming ramblings (wise as they might be!). In this episode I am joined by the ever talented and knowledgeable Dr Mike Reddy, the voice of wisdom and common sense in a world of gaming madness.
The G*M*S Magazine Podcast Episode 54–Solforge with Justin Gary Read Post »
For almost 25 years I’ve been playing Star Fleet Battles and its derivatives, and while I’m still no expert, I know as much about them as anyone who has played them for any length of time. Ironically, it’s not that I’m that enamored with Star Trek or the Star Trek universe, but more that I’m fascinated by the level of detail that Amarillo Design Bureau (ADB) has put into the game, as well as the idea of big, cool-looking spaceships chewing through one another with energy weapons.
This pdf from Raging Swan Press is 23 pages long, 1 page front cover, 2 pages editorial, 1 page advertisement, 1 page ToC/foreword, 1 page SRD and 1 page back cover, leaving 16 pages of content, so let’s check this out!