October 2012

Alagoran’s Gem

This module is 48 pages long, 1 page front cover, 1 page editorial, 1 page ToC (& recommended reading for those not familiar with old-school style gaming) and 1 page SRD, leaving us with a total of 44 pages of content, so let’s take a look at the first of AdventureaWeek.com’s C-series of classic modules in the spirit of old-school gaming!

Alagoran’s Gem Read Post »

But is it Art?

A little while ago, Robert Sullivan, aka The Grumpy Celt, posed the question Are Games Art?

This is indeed a very tricky question to answer, as the concept of art is very subjective and some people consider things to be art forms only when they understand and respect that form of expression.

So, since the answer to the question Could Games Be Art? is a resounding yes, answering the question are they art is a different kettle of fish.

But is it Art? Read Post »

Adventure Quarterly #2

The second issue of Rite Publishing’s quarterly adventure-magazine is 90 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, 1 page blank inside the back cover, 1 page back cover, leaving 84 pages of content, so let’s check this out!

Adventure Quarterly #2 Read Post »

100% Crunch: Skeletons

The first supplement of Raging Swan Press’ new line “100% Crunch” is 38 pages long, 1 page front cover, 2 pages editorial, 1 page ToC/foreword, 1 page advertisement, 1 page advice on how to read statblocks for novice DMs, 1 page SRD and 1 page back cover, leaving us with a total of 30 pages of content for this installment, so let’s check this out

100% Crunch: Skeletons Read Post »

Scroll to Top