100% Crunch: Orcs
This installment of the 100%-Crunch-line is 23 pages long, 1 page front cover, 1 page advertisement, 2 pages editorial, 1 page ToC/foreword, 1 page advice for reading statblocks for novice DMs, 1 page SRD and 1 page back cover, leaving us with 15 pages of content, so let’s take a look!
The pdf kicks off with a nice table that allows you to get an impression of the statblcoks at one glance before we get a short run-down of the orc race (and the racial modifiers) before we get into the statblocks, kicking off with non-combatants like orc young, females etc., starting at CR 1/4 before providing basic combatants. Archers, berserkers (superstitious barbarians), blood priests, warriors, hurler barbarians etc.
Following RSP’s tradition, we also get adepts and experts (torture-specialists) as well as progressions of the hurlers as well as polearm specialists, battle oracles and thankfully, also statblocks that utilize multiclassing: At CR 2, we for example get the barbarian (breaker)/ fighter (two-handed fighter) or thug rogue-builds. We even get a fighter (tactician) and battle scout/snipers as well as an orc wizard with the advanced template focused on blowing the opposition to smithereens.
At the highest CR in this book, we get 2 CR 7 orcs, one being a rogue (thug)/fighter/assassin and the other being the polearm master/thug.
Editing and formatting are top-notch, I didn’t notice any glitches. Layout adheres to RSP’s 2-column b/w-standard and the pdf provides two versions – one optimized for screen-use and one optimized to be printed out. The pdfs come fully bookmarked for your convenience.
This installment of the 100%-Crunch-line is a solid, very “orcish” installment of the series, with many barbarian-builds (including rage-stats) and multiple archetypes that make for cool builds as well as an antipaladin. However, I consider some of the builds to be slightly less interesting than they could have been – the absence of a witch and sorceror are slightly baffling to me, when a wizard is included. Honestly, I would have expected one of them, as they feel more in line with what is “orcish” than the bookish wizard-class, but perhaps that’s me. I should probably also mention that there’s no druid-build in these pages, but due to the presence of the battle-oracle and the adept, I’m willing to let that one slip.
So is this worth the low asking price? Yes, ultimately it is – it is not a perfect collection of statblocks, missing imho two classes that would make for a very orcish feel, but the builds per se are interesting. While I would have enjoyed slightly less direct progressions, at this fair price point, I can still recommend this pdf – especially if you combine it with the stellar “Orcs of the Eternal Zenith”-TRIBES-supplement. My final verdict will hence be 4.5 stars, rounded up to 5 for the purpose of this platform.
100% Crunch: Orcs is available from: