Ranger Options: Knacks of Nature
This pdf from Super Genius Games is 11 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 9 1/3 pages of content, so let’s check out what SGG has cooked up for the rangers!
This pdf from Super Genius Games is 11 pages long, 2/3 of a page front cover, 1 page editorial/SRD, leaving 9 1/3 pages of content, so let’s check out what SGG has cooked up for the rangers!
This pdf from 4 Winds Fantasy Gamingis 11 pages long, 1 page front cover, 1 page editorial, 1 page SRD, 1 page back cover, leaving 7 pages of content for new options for players:
This pdf from Super Genius Games is 11 pages long, 2/3 of a page front cover, 1 page editorial & SRD, leaving 9 1/3 pages of content for the sorcerer.
By Thilo Graf This pdf from Super Genius Games is 20 pages long, 1 page front cover/ToC, 1 page editorial/SRD,
This pdf from Super Genius Games is 16 pages long, 2/3 of a page front cover, 1 page credits/SRD, leaving 14 1/3 pages of content for the pistol-wielding heroes, so let’s give them a closer look!
By Thilo Graf This pdf from 4 Winds Fantasy Gaming is 14 pages long, 1 page front cover, 1 page
Player’s Options – Aasimar, Tieflings and elemental Templates Read Post »
This pdf from Super Genius Games is 10 pages long, 2/3 of a page front cover, 1 page editorial &SRD, leaving 8 1/3 pages of content, so what exactly do we get?
This pdf from Super Genius Games is 7 pages long, 2/3 page front cover, 1 page editorial/SRD, leaving 5 1/3 pages of content for more arcane-options for the magus-class, let’s check them out!
By Thilo Graf This pdf from Super Genius Games is 8 pages long, 2/3 of a page front cover, 1
This pdf from Super Genius Games is 6 pages long, 2/3 pages front cover, 1 page editorial & SRD, leaving 5 1/3 pages of content for the new oracle-curses, so let’s give them a closer look!