Podcast episode The RPG Room: X-Card and its detractors
I recently discovered the X-Card thanks to Jim. I had no idea it existed and it was a truly fantastic revelation that will grace my table from now on.
For those of you who don’t know, the X-Card is an invention by John Stavropoulos that aims to stop discomfort at the table.
As part of the social contract around the game, the X-Card is introduced at the very beginning as a means to seek help from everyone in order to take away from the game anything that make people uncomfortable and stop a bad situation from escalating into something worse.
The trick of the card is that it also says that explanations are not needed. If you don’t want to say why something makes you uncomfortable, you don’t have to say it. Simple as that. Privacy comes first.
This card is specially useful around a table where people are strangers, where unexpected situations and unknown circumstances can make life hell for some people.
And yet, it has a huge number of detractors who prefer to put the game ahead and above people’s safety.
Jim and I discuss the use of the X-Card and make an effort to have the worst possible to a podcast ever.
I think we succeed!
Thank you for your support.