Author: Paco G. Jaen

Hero 6th Edition RPG : Bestiary

No matter what genre, time period, or setting your campaign takes place in, The HERO System Bestiary has creatures and monsters for you to use! Designed for use with any HERO System 6th Edition game, the Bestiary describes and sort of creature, animal, or monster you need for your game or character. Each one has notes about how to adapt it for different types of games, adventures, and...

Read More

The Rifter, volume #51

The Rifter is your doorway to unlimited imagination and numerous Palladium role-playing worlds. It offers new heroes, powers, weapons, magic and adventure for your games. It presents new villains, monsters and dangers to battle, and new ideas to consider. Get it now from Infinity Games...

Read More

Pathfinder Adventure Path #35 and #36

Can two kings truly trust one another? King Irovetti, ruler of Pitax and potential rival to the leaders of the eastern Stolen Lands, opens his gates and hospitality to the lords of that realm. Within his city of shallow indulgences and crude decadence, he hosts a tournament ostensibly meant to foster friendship and peace, but fraught with dangers all its own. Is the King of Pitax’s good will sincere, or does he harbor a more sinister goal? And are the PCs fated to gain an opponent who commands not only a nation, but allies from a deadly other realm? With the dangers of the Stolen Lands brought to heel, the PCs rule as lords of that realm. But from an unassuming corner of their kingdom, a centuries-old plot takes shape, turning the land itself into a deadly enemy that threatens to bring their entire nation to ruin. As the boundary between the Stolen Lands and an insane other world begins to break down, it’s up to the PCs to save their people from nature gone mad and the emissaries of a reality beyond imagining. But can they retain their kingdom—and their sanity—against the fury of the First World? Get them now from Games...

Read More

Pensacola 1781

The Siege of Pensacola pits a numerically large but fragile Spanish army, supported by a small corps of French allies against a smaller, feistier British army enjoying strong fortifications and highly mobile Indian allies.As the Spanish player you will need to determine where you will build your siege gun redoubts and will then have to protect your soldiers from raiding British units to finish the works in time to mount an effective bombardment.As the British player, you have far fewer forces, but armed with special raiding rules, your Regulars, Tories and Indian allies must harass and erode Spanish morale, while delaying the construction of Spanish siege works for as long as possible in the hope of keeping your three forts intact to face the coming coup de main. The game begins with Don Bernardo de Galvez’s army of 5,000 having just landed on the mainland.How many forces actually are present is decided in a special phase during the initial set-up wherein that portion of the Spanish army that sailed from Havana must run the gauntlet of the Red Cliffs Fort guns.Hence, the starting forces for Spain are likely to be different for each game played as units and leaders are eliminated or delayed in their arrival.Once these forces are ashore, the Spanish player faces some hard choices.Does he send forces to take out the Red Cliffs Fort, to protect...

Read More

Those Pesky Humans

Those Pesky Humans game turns the tables and lets you play the role of the Monsters who are fighting off the annoying Humans who keep invading your dungeon. This game is playable against one or a team of your “friends”. It is highly re-playable due to the variable dungeon tile design and the variety of Avatars and abilities you may choose to play with each game. Mechanics are kept very simple to keep the pace of the game moving quickly. Goal of the Game One Player, as Those Pesky Humans, wants to delve into the depths of the Monster Lair and achieve fame, acclaim, and lots of cold, hard gold pieces by retrieving the Three Legendary Gem Stones…but at least one of them must make it out alive. The other Player, as the Monster LORD and his minions, wants very much to keep this from happening. The Monsters win the game if all of the Human Avatars are killed, protecting the hard-attained hoard. Buy it from Games...

Read More

Children of Orion: The Venu Sourcebook

Games genres