workshop

Wargame review – Tales of the Red Blade – Part 2

By Ben Monro Here it is the second update of my beloved Knights of the Red Blade and just how has my dear force under construction fared this week I hear you cry. Well no doubt I’m about to tell you. It’s been a fantastic week of hobbying, I’ve painted, I’ve glued and most importantly […]

Strange Aeons

Every once in a while, a moment of clarity will occur in your life where you have to kind of sit back and re-evaluate just what the hell it is that you think you’re doing. For some people, it’s sitting in a bar, completely tossed and chain-smoking Marlboros, realizing they should quit the lifestyle before they become a sucked-up Iggy Pop look-alike. For others it’s sitting, glazed, on the couch in a dope-fuelled stupor, perhaps concluding that you’ve been watching a TV that’s not even on, and that you should put down the bong for a minute. Life tends to kick us in the bollocks from time to time with little gems of wisdom, and about a year ago or so, I got mine.

Dungeonquest

Ok, so for the second Unboxed review I thought I’d go a bit old school. This is Games Workshop’s Dungeonquest, I don’t have the Swedish original (which is still available btw and is called Drakborgen: Legenden (“Dragon Castle: The Legend”) and is produced by the Swedish game company Alga.) The story goes that a couple of Games Workshop employees discovered this game in Sweden and they loved it so much that they brought it back with them, word got around GW HQ and soon the bosses were begging for a licence to produce it in the U.K.

You’re so fucking rude!

By Paco Garcia Jaen Recently my friend Mark Rivera made a bold statement: “Cards Against Humanity is Bad for the Hobby”. Then he ducked. Then some people supported his claim and some of us didn’t. For those of you who don’t know, Cards Against Humanity is a rather silly card game that went for crowd […]

The G*M*S Magazine Podcast Episode 37 – X610Z: On the Ruins of Chaos

In this, bit later than usual, episode we have got a good for you.

Mark and I go head to head to discuss if Games Workshop is a good business or not. I don’t think they are a good business because they don’t do enough from a business point of view, and for their licensed products in general (not to mention their lack of contact with the general public). I don’t think they are bad, but they are not good either. Mark says they are because they make money and thus they do what they’re supposed to. But what do you think?

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