This installment of Raging Swan Press’ “Urban Encounters”-line is 22 pages long, 1 page front cover, 1 page advertisement, 2 pages editorial, 1 page ToC/foreword/stat-blocks by CR/encounters by EL, 1 page advice on how to read statblocks for novice GMs, 1 page SRD and 1 page back cover, leaving a total of 14 pages for the new encounters, so let’s take a look!
This week, Raging Swan Press is proud to announce the release of Random Urban Encounters a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Ben Armitage and Creighton Broadhurst. Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? […]
This pdf by 0one Games is 103 pages long, 1 page front cover, 1 page blank inside of front cover, 1 page editorial, 1 page ToC, 1 page back cover, 1 page ad, 1 page SRD, leaving 96 pages.
I played a lot of Shadowrun in my teens, and most of our games were set in a futuristic Seattle, so I’m no stranger to urban role-playing games. I’ve never played in an urban setting in a fantasy game, though, and that’s an itch I’d like to scratch one day, perhaps by visiting one of the following fine destinations: