Always a fun topic to cover, this time I had the – as always – enormous pleasure of Sarah Newton’s company at the UK Games Expo to talk a bit about where RPGs are coming from, where they are now and we think they’re going. Some tough questions and answers and this time I didn’t […]
Every year at Dragonmeet we have some seriously cool seminars and we couldn’t wait to get this one out and about for all to enjoy. Ian Livingstone is one of the most vocal and approachable faces of the gaming industry and, together with Steve Jackson and friends, some of the most influential figures in gaming […]
Everyone likes to win and so when we play games we attempt to use every means at our disposal to stack the odds in our favour. The most natural means we have by which to influence the outcome of any game are our tongues. Most every gamer has tried at one point or another to manoeuvre himself into a win. We negotiate, manipulate, subtly hint, misdirect, you name it — and each and every one of these tactics can be pulled off by our clever use of words: table talk.
As the second of my reports on the talks and seminars given at Dragonmeet on the 27th of November, I’ll continue with the candid talk that Angus and Dominic gave during that morning.