Tooth And Nail: Factions

Well, as usual, Small Box is up to no good. First, they make this killer game called Omen: A Reign of War which took everyone by surprise and turned into the “out of left field” smash card game of 2011. I mean, if ever a game needed an iOS app, it’s that one. And then they delivered Hemloch, an odd little card game with an odd little theme that is oddly, pretty fun. So, I was kind of thinking they were due for a stinker. I mean, we’ve loved most of what came out of the joint for a while, and then came Tempt, one of the most truly awful games I’ve ever played…with a rulebook so bad that it was incomprehensible. But John Clowdus and Company are, by and large, batting close to 1000. So, here comes Tooth And Nail: Factions (TANF), which has what I think is the best art and theme to date out of the company. “But how does it play?” you ask…well, let’s talk about that.

The Lurker at the Threshold

So the seventh Arkham Horror expansion was released recently; the fourth of the “small box” expansions. Having played with it a few times now, I believe it is the best of the small boxes, but I have to admit that’s not necessarily saying much… Much as I love Arkham Horror and the system as a whole, I’ve never been a huge fan of the small box expansions.

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