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Triune – Gamemaster’s Edition

Triune is a new Role-Playing game by Happy Bishop Games. This game can be termed futuristic, realistic fantasy. In this game religion has been outlawed, gates have been opened to two new universes that mankind has named ‘Heaven’ and ‘Hell’. It is the player characters responsibility to enforce the newly established rules and regulations concerning these two universes and our own interaction with them.

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The Edge Of Night review

The Edge of Night is an adventure for Warhammer Fantasy Roleplay 3rd edition. Written by veteran of Warhammer universe Graeme Davis, it did promise from the very beginning to be an interesting product. Coming from Fantasy Flight Games, it did also promise to be of very high quality production.

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Cyclades–Your own Iliad!

There are a few themes which I love much more than most, and one of them is Greek mythology. When I was a youth, watching Jason and the Argonauts, Clash of the Titans, and reading the Odyssey made a huge, ongoing impact on my tastes and when I was told by a buddy, Matt Drake (www.drakesflames.blogspot.com) about a Greek-themed light wargame, I was thrilled.

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Research Review: Article Investigating Factors That Impact Appeal of Board Games

By Jeremiah Dwyer

This is a review of an article published in the Journal of Consumer Marketing (2007). It is entitled, “An inquiry into the factors that impact on consumer appreciation of a board game.” It was authored by Alain d’Astous and Karine Gagnon, both of Montreal, Canada. Normally I review articles that have more direct relevance to psychology, specifically clinical or forensic (which I post on my blog). However, I also have an interest in blogging about other things (when I blog at all!), and that includes games. I figured I’d see what kind of research was out there about board games, rather than the usual things, such as examining whether video games lead to violence. Thus, one literature search later, I was able to identify a few articles addressing various aspects of board games that I thought might be interesting, including this one. However, this article is much more of a business analysis of board games and board game preferences, rather than a straight examination of the psychology of board games, so to the extent my understanding of particular business terms and concepts is lacking, I apologize.

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Twilight Imperium

Twilight Imperium, by Fantasy Flight Games, has the reputation of being something of an epic. I have now played it three times and feel qualified to offer some comments. I’ve never won it, mind you.

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