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A World of Difference

Too often, game masters design their worlds around “the basics”. Elves inhabit the woods; dwarves live in the mountains. While this may have worked well for Tolkien, it has simply been done to death. Oh, it can be nice at first, because everyone can easily figure their background, but eventually it gets dull. Why not start out with a new beginning?

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Kobold Quarterly Magazine

Many magazines have tried in the past to make an impact in the gaming market for many many years. Most of them have perished either for lack of readership (though I doubt that very much) or lack of revenue (getting hotter!) or simply because the owner wanted to make sure they had complete control over the contents and wanted to go fully digital (no prizes for guessing here!).

That has left the market for those of us who like to read on paper as well as on screen very starved!

Enter Kobold Quarterly. And what an entrance it is!

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