For those just joining us, you might want to jump back a few pages, and take a look at the previous parts of this review, looking at the setting information, and character creation. Now, if you’re all caught up, we’ll take a look at how the system works.
Welcome back everyone to the next thrilling installment of my review of the wonderful little game Kuro, brought to you by the fine fellows Cubicle 7 Entertainment. I left you last time with a taste of what the world was – Japanese horror mixed with cyberpunk – and how it was presented to you by the book. Following straight on from there we get to character generation, so I thought I would give it a shot myself.
This installment of Rite Publishing’s #30-series takes us to Kaidan. It’s a whopping 28 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 4 pages advertisement, 1 page back cover and 1 page SRD, leaving 19 pages of content for the new haunts, so let’s check out whether T.H. Gulliver can maintain the extremely high standard set by the predecessors.
This sourcebook from Rite Publishing is 39 pages long, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD and 1 page back cover, leaving a rather whopping 33 pages of content for your perusal.
Back in August, I had great fun interviewing the 2 wild and crazy guys from Italian publishers Albe Pavo, Matteo Santus and Jocularis, for the G*M*S* Magazine podcast where they told me about their upcoming new game, Sake & Samurai.