Monday 8th April 2013 – London – 11:30 – At online store Magic Madhouse, you will now find a wide range of Magic the Gathering accessories alongside their wide range of trading card collections. The trading card retailer features a vast selection of top games including World of Warcraft, Yu Gi Oh, Magic the Gathering […]
In this, bit later than usual, episode we have got a good for you.
Mark and I go head to head to discuss if Games Workshop is a good business or not. I don’t think they are a good business because they don’t do enough from a business point of view, and for their licensed products in general (not to mention their lack of contact with the general public). I don’t think they are bad, but they are not good either. Mark says they are because they make money and thus they do what they’re supposed to. But what do you think?
I have made friends with and been part of some CCG companies in the past few years. In this time I have noticed the same problem for these upstart CCG companies. Thought the games are cool and the artwork is awesome, players just don’t seem to want to give new games a chance. I asked myself and players, Why?
I have played A Game of Thrones about a dozen times now. Most of the matches have been in the 2 player format, only 1 so far has been in the 4 player format. This is important to note as the perspective of my review will mostly be from a 2 player format. However save for multiplayer titles, all the game mechanics and such work the same
Summoner Wars, released in 2009 by Plaid Hat Games, the brainchild of Colby Dauch, is a fast, card-based battle game. Although primarily a two player game, there are rules for up to four players.