games

Monsters Unleashed V.2

This pdf from Purple Duck Games is 16 pages long, 1 page front cover, 1 page editorial, 3 1/3 pages of SRD and 1 page featuring tokens of the critters, leaving 9 2/3 pages of content for the new beasties, so how are these beasties going to plague our PCs?

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Tales of the Arabian Nights

Whoever designed this game must be some sort of planning and structuring genius. Tales of the Arabian Nights is a cross between a board game and the Choose Your Own Adventure books I enjoyed in my youth – only the adventure book that comes with it contains more than 2,000 different paragraphs

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Elder Sign review

It doesn’t matter if it wants to destroy everything around him and the world around us and basically enslave us. We love Cthulhu. I think it’s the eyes. For that reason I love Arkham Horror, I like the Cthulhu card game and I even like Mansions of Madness with its flaky mechanics and rather silly adventures. Yes, it is sometimes about the atmosphere than it is about the game.

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Stone Age

I first spotted this Agricola-style worker-placement game in my local gaming store, David’s in Brighton. I really liked the cover art, which was very thematically earthy in its colour scheme and text style, and the blurb on the back of the box sounded intriguing too (“With a balance of luck and planning, the players compete for food in this pre-historic time”).

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Test of Fire: Bull Run 1861

Now I will state up front that I’m not a huge fan of many Martin Wallace games as for the most part they are too “EuroGamey” for me. It’s a game style preference issue, nothing to do with the quality of his games. But I certainly bow to his obvious creativity and talent in board game design without question and interestingly, when I interviewed him at this year’s UK Expo, I found out that he is a long time war gamer.

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