Very often we find encounters during our adventures that are, quite frankly, appalling. Truly unsatisfying either because they are too hard, too easy, the monsters don’t really matter or, simply, it makes no sense. Designing encounters is a tad harder than it might appear, so I invited Kevin Watson, from Dark Naga Adventures, to come […]
Went along to Wigan Wargames club again last week, and played a session of the Dungeons and Dragons Next play test. We had all signed up to the play test rules and read through the printouts, and we were ready to rock.
This installment of Raging Swan Press’ “Urban Encounters”-line is 22 pages long, 1 page front cover, 1 page advertisement, 2 pages editorial, 1 page ToC/foreword/stat-blocks by CR/encounters by EL, 1 page advice on how to read statblocks for novice GMs, 1 page SRD and 1 page back cover, leaving a total of 14 pages for the new encounters, so let’s take a look!
This week, Raging Swan Press is proud to announce the release of Random Urban Encounters a Pathfinder Roleplaying Game compatible GM’s RESOURCE by Ben Armitage and Creighton Broadhurst. Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? […]
This pdf from Raging Swan Press is 23 pages long, 1 page front cover, 1 page advertisement, 2 pages of editorial, 1 page ToC/foreword, 1 page SRD and 1 page back cover, leaving 16 pages of content, so let’s take a look!