dungeons

Wrath of Ashardalon Review

when a magazine I write for was offered up an advance copy of the second in the Dungeons and Dragons Board Game System family, “Wrath of Ashardalon”, I jumped on it like a man on fire jumping into a pool. It recently arrived, and not unlike a five year old child on Christmas, I tore that bad boy in a timeframe normally reserved for atomic activity.

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The Temple of the Chained Demon

The author of this adventure is unknown. If you know him/her (or if indeed you are he/she), please do contact us. A campaign for 1-3 4th-8th level characters, 1 a wizard (an NPC mage will do). This is a two-quest campaign. The first quest involves rescuing a princess from a tower controlled by an evil wizard, the second quest involves reaching a certain temple before the wizard’s brother can free the Demon locked inside of it.

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Castle Ravenloft. A different review.

This game has straight A’s as far as the miniatures go. Any game that provides the same miniatures that the stand alone Dungeon & Dragons Miniatures Game provides can never be questioned. This game does just that, it provides the buyer with 41 unpainted minis that are identical to the D&D Minis line. The miniatures are a gem to paint for any of you painters out there, and the fine detail sculpted into each character or creature is excellent.

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Draconic Lore

Passing by a couple of pages tabulating and categorising the dragons herein, we come to a Welcome! which explains both that this is the first softcover book in the Legends and Lore series (although preceded by several hardbacks) and something about the contents. The dragon, of course, is THE iconic fantasy monster, and one which characters, however powerful, ought to fear. Some of the dragons presented here are designed to be just that, the fearsome end-of-campaign climactic challenge

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