The G*M*S Magazine Podcast Episode 66–Horror games and Zombies with WJ McGuffin

Since Halloween is the time of the year when the veil between the living and the dead is thinnest, we though it’s be a good idea to talk with Dale and Vickey about horror games and also about zombies.

And talking Zombies, you might remember a short while ago I reviewed Outlive Outdead, from Happy Bishop Games. In this episode i have the pleasure of interviewing WJ McGuffin, the excellent writer behind the game and the concept of creating an RPG that’s actually competitive.

Outlive Outdead review

Zombies have held a fascination for me for a very, very long time. Maybe it’s because they represent a future even darker and more unpleasant than death. The notion of being reduced to a husk only motivated by hunger and unable to rest in peace while attempting to eat other people alive is a pretty horrific one. Maybe it is because is the only survivable apocalypse scenario I can think of. Or maybe is because zombies are, let’s face it, the easiest to kill of all. Unless they’re fast, but we all know that fast zombies are impossible. They just can’t happen.

Faces of the Tarnished Souk: Bonetongue, Steward of Dead Dreams

This installment of the FoTS-series of NPCs from Rite Publishing is 18 pages long, 1 page front cover, 1 page editorial, 2 pages of advertisements and 1 page SRD, leaving 13 pages for the 3 incarnations of bonetongue.

Totems of the Dead Preview–Characters

I recently got a chance to take an advance look at Totems of the Dead by Gun Metal Games, makers of Interface Zero. Showing diversity in their publishing plans, Totems of the Dead is nothing at all like Interface Zero, which is a great cyberpunk setting for Savage Worlds. Totems of the Dead, on the other hand, is a swords and sorcery setting based on Native American myths and culture.

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