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Immersion in Games

Games, for the most part, have a theme. Many games are designed entirely around involving players in their theme. RPGs form the lion’s share of these, and the remainder form a category that is commonly referred to as Ameritrash (this isn’t a derogatory term in most circles, despite the sound of it).

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Conquest Of The Fallen Lands

This game is a tile-based romp where the players are heroic types who need to rid the countryside of all the nasties that tend to overrun said countrysides. You do this by retaking territories, which are comprised solely of the tiles themselves, and to retake a territory, you simply need to have enough soldiers to take that territory.

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Human Behaviour – Those Pesky Humans!

Dungeon crawlers come in many flavours; there’s your classic hardcore adventures like Descent, filled with statistics and many different coloured dice. There’s also D&D, of course, either in it’s ‘proper’ RPG form or the recently released streamlined variant that is Castle Ravenloft. If you’re after something a little more accessible, you could do a lot worse than hunting down a copy of the wonderful HeroQuest – one of the first ‘big’ games I ever got as a child, and one I still love to this day. I recently spoke with James Mathe from Minion Games, a new-ish company based in Wisconsin in the United States. We discussed what they’re up to right here (have a look, it’s very interesting!) and covered a game they put out last year called Those Pesky Humans. While it may look cutesy, it actually falls somewhere between the three games I mentioned up there – TPH is the very definition of not judging a book by the cover…

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