The Titanic is probably the sea tragedy that’s capture people’s imagination the most up to date. Movies, books, museums, songs… and games have been created around it, like SOS Titanic. And my favourite French games design company, Ludonaute, has done just that, create a game around the that very theme. Designed by Bruno Cathala and […]
From the publisher- In Dragon’s Gold is each player controls a team of dragon hunters (two knights, a thief, and a wizard). Like all dragon slayers, they only have one goal: Cool magic items and lots of treasure! Actually killing a dragon? It’s a piece of cake. The most difficult part comes after the smoke clears and the dragon is dead: Agreeing how to divide the loot!
One of the games I was most looking forward to picking up at Essen was Bruno Faidutti’s Lost Temple from the awesome guys at White Goblin Games. Having done a preview earlier, it just sounded like a simple and fun, family or gateway game and great to use with non-gamers.
Legends of unimaginable treasure surround the mysterious island of Isla Dorada. Several ancient civilizations once carved out a mighty empire on its shores, but the passage of time and the ravaging of wild beasts have driven them to ruin… leaving behind priceless artifacts and confusing maps to their hidden locations. Now the year is 1934 […]